{"author_link":"\/users\/cagibi","author_name":"cagibi","author_uid":"cagibi","comments":[],"epoch":1633191529,"event":"LD49","format":"md","ldjam_node_id":268213,"likes":17,"metadata":{"p_key":"83769","p_author":"cagibi","p_authorkey":"1182747","p_urlkey":"294509","p_title":"10 hours into the jam, the game starts taking shape","p_cat":"LDJam ","p_event":"LD49","p_time":"1633191529","p_likes":"17","p_comments":"0","p_status":"WAYBACK","us_key":"1182747","us_name":"cagibi","us_username":"cagibi","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"id":268213,"parent":258482,"superparent":258323,"author":182747,"type":"post","subtype":"","subsubtype":"","published":"2021-10-02T16:18:49Z","created":"2021-10-02T16:12:22Z","modified":"2021-10-02T16:19:31Z","version":809949,"slug":"10-hours-into-the-jam-the-game-starts-taking-shape","name":"10 hours into the jam, the game starts taking shape","body":"Yeah the level design should not be the thing to do on the first day. But at least it allows me to search for a particular aesthetic!\n\nYou play as the dog, your mission is to guide your owner to the grocery store, without any explosions. You see, Old Roger has a little war wound, not to say he is a literal warhead.\n\nThe bottom text is a placeholder for the storytelling\/dialogues. I found a cool pixel font this morning, I might use it for other projects.\n\nI also implemented some cars, that can bump into you, which puts stress on the leash, which eventually detonates Old Roger. Be careful!\n\n![Capture d\u2019\u00e9cran_2021-10-02_18-11-50.png](\/\/\/raw\/bd9\/c2\/z\/4341b.png)","meta":[],"path":"\/events\/ludum-dare\/49\/warhead-stroll\/10-hours-into-the-jam-the-game-starts-taking-shape","parents":[1,5,9,258323,258482],"love":17,"love-timestamp":"2021-10-02T19:32:45Z","comments":0,"_wayback":{"timestamp":"20220719094034","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/294812+287192+286904+286386+285464+278629+276804+269173+269115+268213?author&parent&superparent"}},"node_metadata":{"n_key":"268213","n_urlkey":"294509","n_parent":"258482","n_path":"\/events\/ludum-dare\/49\/warhead-stroll\/10-hours-into-the-jam-the-game-starts-taking-shape","n_slug":"10-hours-into-the-jam-the-game-s","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"182747","n_created":"1633191142","n_modified":"1633191571","n_version":"809949","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/warhead-stroll\/10-hours-into-the-jam-the-game-starts-taking-shape","text":"Yeah the level design should not be the thing to do on the first day. But at least it allows me to search for a particular aesthetic!\n\nYou play as the dog, your mission is to guide your owner to the grocery store, without any explosions. You see, Old Roger has a little war wound, not to say he is a literal warhead.\n\nThe bottom text is a placeholder for the storytelling\/dialogues. I found a cool pixel font this morning, I might use it for other projects.\n\nI also implemented some cars, that can bump into you, which puts stress on the leash, which eventually detonates Old Roger. Be careful!\n\n![Capture d\u2019\u00e9cran_2021-10-02_18-11-50.png](\/\/\/raw\/bd9\/c2\/z\/4341b.png)","title":"10 hours into the jam, the game starts taking shape","wayback_source":{"timestamp":"20220719094034","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/294812+287192+286904+286386+285464+278629+276804+269173+269115+268213?author&parent&superparent"}}