{"assets":[],"author_link":"author\/malec2b\/","author_name":"malec2b","cat":"LD #36","categories":["LD #36"],"comments":[],"epoch":1472472360,"event":"LD36","likes":5,"metadata":{"p_key":"83982","p_author":"malec2b","p_authorkey":"0","p_urlkey":"294722","p_title":"Revival of a Dead Planet finished!","p_cat":"LD #36","p_event":"LD36","p_time":"1472472360","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1472169600","event_key":"35","event_name":"LD36"},"source_url":"2016\/08\/29\/revival-of-a-dead-planet-finished\/","text":"<p>I\u2019m done with my Jam game.\u00a0 You can play it here:<\/p>\n<h2><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-36\/?action=preview&amp;uid=12895\">&gt;Revival of a Dead Planet&lt;<\/a><\/h2>\n<p>The game is a 3D action-adventure game where you play an explorer visiting an alien world.\u00a0 On that world, you find an ancient alien facility. In order to operate the doors, you\u2019re going to have to restore power to the energy circuits.\u00a0 However, doing so will also power up the facility\u2019s security systems.<\/p>\n<p><img alt=\"Screenshot 2016-08-28 16.51.45\" class=\"alignnone size-full wp-image-579431\" height=\"311\" sizes=\"(max-width: 545px) 100vw, 545px\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/Screenshot-2016-08-28-16.51.45.png\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/Screenshot-2016-08-28-16.51.45-300x171.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/08\/Screenshot-2016-08-28-16.51.45.png 545w\" width=\"545\"\/><\/p>\n<p>This was a really fun project to work on.\u00a0 Something that is very interesting to me in games is making the player the agent of their own hardship.\u00a0 The last time I did Ludum Dare (4 years ago!), I made basically a \u201creverse metroidvania\u201d game where you have to give up your powerups in order to progress.\u00a0 In this game, in order to progress you must make your environment more dangerous.\u00a0 There are also a few points where I give the player a choice of how they make their environment more dangerous.\u00a0 And, of course, I worked some verticality into the game (Once you enter the facility, look down.\u00a0 You can see the final room all the way from the top floor).\u00a0 I didn\u2019t fit all my initial ideas into the game, but all in all, I\u2019m pretty happy with how it turned out.<\/p>\n<p>-Alec<\/p>","time":"August 29th, 2016 12:06 pm","title":"Revival of a Dead Planet finished!","title_was_empty":false}