{"author_link":"\/users\/tuile","author_name":"Tuile","author_uid":"tuile","comments":[],"epoch":1663073205,"event":"LD51","format":"md","ldjam_node_id":297024,"likes":3,"metadata":{"p_key":"84035","p_author":"Tuile","p_authorkey":"1259853","p_urlkey":"294775","p_title":"Theme Suggestions, and Self-Challenges for LD 51!","p_cat":"LDJam ","p_event":"LD51","p_time":"1663073205","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1259853","us_name":"Tuile","us_username":"tuile","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"id":297024,"parent":297020,"superparent":296586,"author":259853,"type":"post","subtype":"","subsubtype":"","published":"2022-09-13T12:46:45Z","created":"2022-09-13T12:37:22Z","modified":"2022-09-13T13:44:46Z","version":919740,"slug":"theme-suggestions-and-self-challenges-for-ld-51","name":"Theme Suggestions, and Self-Challenges for LD 51!","body":"Obligatory \"I'm in, and here are my themes.\" \n\nNot too serious about my choices, but here they are!\n![vivaldi_1jxNkgnoXp.png](\/\/\/raw\/d07\/f3\/z\/4eba2.png)\n\nLD 49 was my first, skipped LD 50, and am looking forward to learning a lot from LD 51! \n\nConsidering challenging myself with an 8X8 sprite size with pixel art, \nand if I absolutely can't manage, bump myself up to 16x16. \nI know the trend (so far from my POV) seems that for pixel artists, \nhigher res (64x64 upwards) with good notions of shading is the way to go if you want to get hired. \n\nI still feel like by going smaller, I will go back to the basics of how to consider \njust how much placing each pixel matters. Hopefully, my shading game improves.\n\n**How are you challenging yourself this time?** \n**A new kind of feature, completion goals, something else?** \n**I would love to know about it!**","scope":"public","node-timestamp":"2022-09-13T12:47:17Z","meta":[],"path":"\/events\/ludum-dare\/51\/$297020\/theme-suggestions-and-self-challenges-for-ld-51","parents":[1,5,9,296586,297020],"files":[],"files-timestamp":0,"love":3,"love-timestamp":"2022-09-13T13:42:51Z","comments":1,"comments-timestamp":"2022-09-13T13:44:46Z","_wayback":{"timestamp":"20220913135711","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/297032+297031+297028+297024+297014+297003+296974+296947+296937+296910?author&parent&superparent"}},"node_metadata":{"n_key":"297024","n_urlkey":"294775","n_parent":"297020","n_path":"\/events\/ludum-dare\/51\/$297020\/theme-suggestions-and-self-challenges-for-ld-51","n_slug":"theme-suggestions-and-self-chall","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"259853","n_created":"1663072642","n_modified":"1663076686","n_version":"919740","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/$297020\/theme-suggestions-and-self-challenges-for-ld-51","text":"Obligatory \"I'm in, and here are my themes.\" \n\nNot too serious about my choices, but here they are!\n![vivaldi_1jxNkgnoXp.png](\/\/\/raw\/d07\/f3\/z\/4eba2.png)\n\nLD 49 was my first, skipped LD 50, and am looking forward to learning a lot from LD 51! \n\nConsidering challenging myself with an 8X8 sprite size with pixel art, \nand if I absolutely can't manage, bump myself up to 16x16. \nI know the trend (so far from my POV) seems that for pixel artists, \nhigher res (64x64 upwards) with good notions of shading is the way to go if you want to get hired. \n\nI still feel like by going smaller, I will go back to the basics of how to consider \njust how much placing each pixel matters. Hopefully, my shading game improves.\n\n**How are you challenging yourself this time?** \n**A new kind of feature, completion goals, something else?** \n**I would love to know about it!**","title":"Theme Suggestions, and Self-Challenges for LD 51!","wayback_source":{"timestamp":"20220913135711","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/297032+297031+297028+297024+297014+297003+296974+296947+296937+296910?author&parent&superparent"}}