{"assets":[],"author_link":"author\/pixeye\/","author_name":"Pixeye","cat":"LD #37","categories":["LD #37"],"comments":[],"epoch":1481360580,"event":"LD37","likes":5,"metadata":{"p_key":"84116","p_author":"Pixeye","p_authorkey":"0","p_urlkey":"294857","p_title":"making a prototype","p_cat":"LD #37","p_event":"LD37","p_time":"1481360580","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"source_url":"2016\/12\/10\/making-a-prototype\/","text":"<p>Okey, we decided to make a small game around defending rooms in house. There will be a small story : You are a father that protects dauther from hordes of zombies\/monsters inside your house.<\/p>\n<p>You must check windows, doors and any spot where zombies can break through. \u00a0The main mechanic is build around field of view. You don\u2019t see anything behind your back or whatever is not in your sight<\/p>\n<p>\u00a0<\/p>\n<p><img alt=\"\" class=\"alignnone\" height=\"600\" src=\"https:\/\/i.gyazo.com\/7e1f010fbcf0c47fcc26e33ab2783ac3.gif\" width=\"752\"\/><\/p>","time":"December 10th, 2016 9:03 am","title":"making a prototype","title_was_empty":false}