{"author_link":"\/users\/foggydude","author_name":"FoggyDude","author_uid":"foggydude","comments":[],"epoch":1665478292,"event":"LD51","format":"md","ldjam_node_id":309937,"likes":3,"metadata":{"p_key":"84272","p_author":"FoggyDude","p_authorkey":"1298778","p_urlkey":"295014","p_title":"Working on a post-compo version","p_cat":"LDJam ","p_event":"LD51","p_time":"1665478292","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1298778","us_name":"FoggyDude","us_username":"foggydude","event_start":"1664496000","event_key":"114","event_name":"Ludum Dare 51"},"node":{"id":309937,"parent":298779,"superparent":296586,"author":298778,"type":"post","subtype":"","subsubtype":"","published":"2022-10-11T08:51:32Z","created":"2022-10-11T08:38:53Z","modified":"2022-10-11T10:42:15Z","version":966407,"slug":"working-on-a-post-compo-version","name":"Working on a post-compo version","body":"**You can play the [original version here](https:\/\/ldjam.com\/events\/ludum-dare\/51\/heckin-schmeckin)**\n\n\n**I've been kinda working on a post-compo version of my game, here's a list of changes:**\n\n\n-time until the pickup spawns as a bar on the screen;\n\n\n-blood from enemies;\n\n\n-camera shake;\n\n\n-fixed the bullet damage kinda being weird;\n\n\n-awesome mega cool menu art;\n\n\n-cooler buttons;\n\n\n-can't hold the gun upside down anymore;\n\n\n-more upgrades(you can get more bullets to fly out your gun :0);\n\n\n-probably something else i forgot;\n\n\nHere's some screenshots from the game now:\n\n![screenie.jpg](\/\/\/raw\/a1f\/84\/z\/53072.jpg)\n\n![boooo.jpg](\/\/\/raw\/a1f\/84\/z\/53073.jpg)\n\n\n**Some things I am yet to do:**\n\n\n-Update character art and animations\n\n\n-Better sfx\n\n\n-maybe some more upgrades(enemies shooting a few bullets :0000000)","scope":"public","node-timestamp":"2022-10-11T08:51:32Z","meta":[],"path":"\/events\/ludum-dare\/51\/heckin-schmeckin\/working-on-a-post-compo-version","parents":[1,5,9,296586,298779],"files":[],"files-timestamp":0,"love":3,"love-timestamp":"2022-10-11T10:42:15Z","comments":0,"_wayback":{"timestamp":"20221011132809","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/309946+309944+309945+309943+309939+309937+309929+309923+309916+309911?author&parent&superparent"}},"node_metadata":{"n_key":"309937","n_urlkey":"295014","n_parent":"298779","n_path":"\/events\/ludum-dare\/51\/heckin-schmeckin\/working-on-a-post-compo-version","n_slug":"working-on-a-post-compo-version","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"298778","n_created":"1665477533","n_modified":"1665484935","n_version":"966407","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/51\/heckin-schmeckin\/working-on-a-post-compo-version","text":"**You can play the [original version here](https:\/\/ldjam.com\/events\/ludum-dare\/51\/heckin-schmeckin)**\n\n\n**I've been kinda working on a post-compo version of my game, here's a list of changes:**\n\n\n-time until the pickup spawns as a bar on the screen;\n\n\n-blood from enemies;\n\n\n-camera shake;\n\n\n-fixed the bullet damage kinda being weird;\n\n\n-awesome mega cool menu art;\n\n\n-cooler buttons;\n\n\n-can't hold the gun upside down anymore;\n\n\n-more upgrades(you can get more bullets to fly out your gun :0);\n\n\n-probably something else i forgot;\n\n\nHere's some screenshots from the game now:\n\n![screenie.jpg](\/\/\/raw\/a1f\/84\/z\/53072.jpg)\n\n![boooo.jpg](\/\/\/raw\/a1f\/84\/z\/53073.jpg)\n\n\n**Some things I am yet to do:**\n\n\n-Update character art and animations\n\n\n-Better sfx\n\n\n-maybe some more upgrades(enemies shooting a few bullets :0000000)","title":"Working on a post-compo version","wayback_source":{"timestamp":"20221011132809","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/309946+309944+309945+309943+309939+309937+309929+309923+309916+309911?author&parent&superparent"}}