{"author_name":"Ace","cat":"LD #35","comments":[],"epoch":1460630340,"likes":0,"metadata":{"p_key":"8438","p_author":"Ace","p_authorkey":"10247","p_urlkey":"43885","p_title":"Soon time for another 48 hours of barely contained, caffeine-laced, panic!","p_cat":"LD #35","p_event":"LD35","p_time":"1460630340","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"10247","us_name":"Ace","us_username":"ace","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>So, I&#8217;ve started lining everything of mine up for the coming Ludum Dare this weekend, sadly I mistimed some other things so I haven&#8217;t actually had time to do my usual shtick and write up a simple C++ framework. Instead I&#8217;ve spent some time cleaning and polishing away a few pieces from another game project I&#8217;ve been working on, to end up back at a possible framework for use here.<\/p>\n <p>Hopefully I&#8217;ll even have time to finish and test the multiplayer components of the framework, so I can try doing simple multiplayer as well.<\/p>\n <p>The Tools I&#8217;ll be using &#8211; like always &#8211; are;<\/p>\n <ul>\n <li>Programming\/development\n <ul>\n <li>Visual Studio 2015 on Windows.<\/li>\n <li>GCC 4.6 \/ 5.0 and LLVM\/Clang 3.4 on Linux.<\/li>\n <li>Git &#8211; you&#8217;ll be able to follow the project on GitHub.<\/li>\n <li>SFML &#8211; going to use their as-of-yet unreleased Git version, really want access to a few of the features in there.<\/li>\n <li>Angelscript &#8211; I just love this script language.<\/li>\n <\/ul>\n <\/li>\n <li>Arts and such\n <ul>\n <li>GIMP.<\/li>\n <li>LMMS.<\/li>\n <\/ul>\n <\/li>\n <li>Stream-related\n <ul>\n <li>OBS-Studio.<\/li>\n <li>foobar2000 &#8211; I&#8217;ve dug through and built a list of songs that Twitch should like too.<\/li>\n <li>My own stream overlay software, which lacks too much UI\/UX for me to consider releasing yet.<\/li>\n <li>My own timelapse capturing <a href=\"http:\/\/www.lysator.liu.se\/~ace\/Projects\/Timelapser_Release.7z\">software<\/a> (made in C#, <a href=\"http:\/\/www.lysator.liu.se\/~ace\/Projects\/Timelapser.7z\">source is available<\/a>).<\/li>\n <\/ul>\n <\/li>\n <\/ul>\n <p>I hope the rest of you are going to have fun, because I&#8217;m certainly planning to.<\/p>\n <p>And hopefully games will happen too.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/compo\/\" rel=\"tag\">compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tools\/\" rel=\"tag\">tools<\/a><\/p>","time":"April 14th, 2016 5:39 am","title":"Soon time for another 48 hours of barely contained, caffeine-laced, panic!"}