{"author_link":"\/users\/336676","author_name":"LDJam user 336676","author_uid":"336676","comments":[],"epoch":1696180196,"event":"LD54","format":"md","ldjam_node_id":378663,"likes":2,"metadata":{"p_key":"84446","p_author":"LDJam user 336676","p_authorkey":"1336676","p_urlkey":"295193","p_title":"two steps forward one step back every time","p_cat":"LDJam ","p_event":"LD54","p_time":"1696180196","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1336676","us_name":"LDJam user 336676","us_username":"336676","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"id":378663,"parent":371685,"_superparent":371459,"author":336676,"type":"post","subtype":"","subsubtype":"","published":"2023-10-01T17:09:56Z","created":"2023-10-01T16:50:46Z","modified":"2023-10-01T17:24:40Z","_trust":1,"version":1161350,"slug":"two-steps-forward-one-step-back-every-time","name":"two steps forward one step back every time","body":"I \"finished\" the game last night, but my buddies ran through it and found a ton of holes in the colliders on the WebGL version, spent this morning improving the level block geos, modifying colliders, THEN SOME HOW ONE WAS PUSHING\/PULLING the player for literally no discernable reason so that was like 2 hours of trouble shooting, and then somehow the floor colliders on like 30% of the level went back to default sizes....\n\nit's all fixed now and I'm rebuilding but DAMN that was stressful\n\nhttps:\/\/youtu.be\/bOublJ3HD-Q\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/54\/mineraider-ld54","scope":"public","node-timestamp":"2023-10-01T17:11:24Z","meta":[],"path":"\/events\/ludum-dare\/54\/mineraider-ld54\/two-steps-forward-one-step-back-every-time","parents":[1,5,9,371459,371685],"files":[],"files-timestamp":0,"love":2,"love-timestamp":"2023-10-01T17:24:40Z","comments":0,"_wayback":{"timestamp":"20231001180802","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/378716+378718+378707+378701+378673+378692+378695+378691+378663+378674?author&parent&superparent"}},"node_metadata":{"n_key":"378663","n_urlkey":"295193","n_parent":"371685","n_path":"\/events\/ludum-dare\/54\/mineraider-ld54\/two-steps-forward-one-step-back-every-time","n_slug":"two-steps-forward-one-step-back-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"336676","n_created":"1696179046","n_modified":"1696181080","n_version":"1161350","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/mineraider-ld54\/two-steps-forward-one-step-back-every-time","text":"I \"finished\" the game last night, but my buddies ran through it and found a ton of holes in the colliders on the WebGL version, spent this morning improving the level block geos, modifying colliders, THEN SOME HOW ONE WAS PUSHING\/PULLING the player for literally no discernable reason so that was like 2 hours of trouble shooting, and then somehow the floor colliders on like 30% of the level went back to default sizes....\n\nit's all fixed now and I'm rebuilding but DAMN that was stressful\n\nhttps:\/\/youtu.be\/bOublJ3HD-Q\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/54\/mineraider-ld54","title":"two steps forward one step back every time","wayback_source":{"timestamp":"20231001180802","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/378716+378718+378707+378701+378673+378692+378695+378691+378663+378674?author&parent&superparent"}}