It's done.
First Godot game is done!
It was a special experience, but I'm still very positive about a future married to Godot. I'm not a 3D AAA game developer; I'm a hobbyist and won't need all the power of the bigger engines. I want to be able to create, and I do see Godot focusing on making it easy to create. Using ray-casts was way too easy! ๐
The game isn't anything amazing, but it wasn't planned to be. I just wanted to learn to use Godot. I think it was a success.
Link to game: https://ldjam.com/events/ludum-dare/54/blocko-2000-delux-mega-pulsar-big-thing-xtreme-maybe-not/
