My impulse ideas for each possible theme
Not sure I'd actually use any of these, just the first that come to mind: - Summoning : Pokemon battles but with demons - It spreads : Gremlins, or other quickly self-reproducing menace - Recycle : Game with arrows or throwable weapons that can be gathered and used again - Tunnels : F-Zero style racing game through (and sometimes outside of (tunnels) - Strange Machines : probably a simple platformer with weird robot enemies, maybe a sequel to my older game "last bot standing" - Single Use : game with grenades idk - Strength in numbers : A pikmin-style game? - Fishing : Maybe a sequel to my older (crappy) "mrs scubaman" game where scubaman jr goes underwater spearfishing - Push Your Luck : collection of minigames that progressively get harder/faster. you choose when to quit before you lose. - Digging : Dig Dug style game with Grabboids - Cartography : probably some sort of pirate treasure game - Pick your poison : game about pest control - Decay : a game where you're a fly trying to get food without being swat - Collapse : a game about floating islands that eventually fall? - Mutation : some ninja turtle parody, probably. - You don't play as the main character : tower defense, placing minions to defend the villian from the hero