just a feel good Jam story.

We're only two days away from the jam... 1day 21hrs, but it's Wednesday here so 2 days, and I'm starting to get excited, I've spent the past 2 years developing my first releasable game, and it all started with Ludum Dare, I had an idea and started working on it but really had no where to go with it, so i took a break from tutorials and trials and worked on my first jam game "rain, sleet, Zombies" the theme was delivery, you had to take a cure for a zombie virus to the other side of town as a mail carrier.

after that things really started to develop for my game, I was able to do more and understood how the engine worked, how animations worked, texturing was still beyond me lol, when the next jam came about I dove head first, spent the day before completely clearing my desk, nuked my "office" clean and ensured I had my generic scripts set up, audio manager, and movement controller.

What came out of that is actually a very solid base for it's own game that I will eventually get back to and finish, but after that things were on fire I had more than a prototype working the game was finally starting to feel like a playable game, bugs galore however and I ended up taking a 6 month break due to not understanding saving to Json or any other system.

weirdly enough my team at work has these "action weeks" where you can do whatever you want so long as it develops a skill you use in work, or improves a system for work, being a game company I set out to treat it like a jam, spent 3 of the 5 days studying tutorials and learning all I could from Udemy, and then spent 2 days making a game, at this point im 1 1/2 years if not a bit more into actually developing my own game so my confidence was pretty high, i burnt out a prototype in a couple hours then started working on the actual game, threw in a giant floating eye ball enemy with particle effects and animation and 3D sounds so you can hear them coming, it was super cool.

my team was pretty impressed that I was able to make something like that in such a short time, and i realized then just how far I had come from "Rain Sleet, Zombies", I figured out Json saving not long after and have been developing nonstop on my main game.

and here we are again, another Ludum Dare, another Jam for me to learn and develop my skills, I'm getting very excited to see what I can come up with and what everyone else will be able to create.

so let's get excited, we're only 2 days out from the jam.