{"assets":[],"author_link":"author\/kualitygames\/","author_name":"Kuality Games","cat":"LD #34","categories":["LD #34"],"comments":[],"epoch":1450602480,"event":"LD34","likes":7,"metadata":{"p_key":"84798","p_author":"Kuality Games","p_authorkey":"0","p_urlkey":"295555","p_title":"BoltStorm \u2013 A week after the jam","p_cat":"LD #34","p_event":"LD34","p_time":"1450602480","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1449792000","event_key":"31","event_name":"LD34"},"source_url":"2015\/12\/20\/boltstorm-a-week-after-the-jam\/","text":"<p>Hello everyone,<\/p>\n<p>It\u2019s been a week\u00a0already since we made BoltStorm, hectic snake-like dungeon shooter. If you haven\u2019t tried it yet, we recommend you do:<\/p>\n<p><strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=46151\" target=\"_blank\">PLAY HERE!<\/a><\/strong><\/p>\n<div class=\"wp-caption alignnone\" style=\"width: 590px\"><img alt=\"\" class=\"\" height=\"325\" src=\"https:\/\/i.gyazo.com\/160e000ab00e0afaa84796814995028d.gif\" width=\"580\"\/><p class=\"wp-caption-text\">Bolt Storm indeed!<\/p><\/div>\n<p>We did some major bug fixes right after the jam and now we\u2019re working on gameplay and visual fixes for problems reported by the players. As for any other jam game, BoltStorm still needs a lot of work. If you have any feedback that you\u2019d like to give, please do so as it will help us improve the game.<\/p>\n<p>So <strong>How did we start with <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=46151\" target=\"_blank\">BoltStorm<\/a>?<\/strong> To keep it short, our goal initially was to come up with a small concept and polish it well. Three main points of focus were:<strong> Simplicity, Juiciness, Progression.<\/strong> We managed to focus on first 2 points, but the progression part was lacking as the time ran out. We had more plans regarding progression but we ended up with something very simple, where player grows in size and as they level up, game becomes gradually more difficult by throwing a lot of enemies at them. Maybe we will expand on that later on.<\/p>\n<div class=\"wp-caption alignnone\" style=\"width: 593px\"><img alt=\"\" class=\"\" height=\"268\" src=\"https:\/\/i.gyazo.com\/fffebbb9e981819012e67aadf7639a2d.gif\" width=\"583\"\/><p class=\"wp-caption-text\">Kickback, Screenshake, Damage feedback, Permanence.. just a bit of juiciness.<\/p><\/div>\n<p>What needs to be noted is that we took examples from Vlambeer\u2019s Art of Screenshake. If you are an indie dev and haven\u2019t heard of it, go watch it <a href=\"https:\/\/youtu.be\/AJdEqssNZ-U?t=1s\" target=\"_blank\">HERE! (by Jan Willem Nijman)<\/a> You will be surprised to learn that simple visual feedback in your game can make a huge difference.<\/p>\n<p>There\u2019s more to write about, but that\u2019s it for now. If you\u2019re interested in our projects or how we make games, find us on <a href=\"https:\/\/www.facebook.com\/KualityGames\/\" target=\"_blank\">Facebook<\/a> or <a href=\"https:\/\/twitter.com\/KualityGames\" target=\"_blank\">Twitter<\/a> and ask anything you like! Meanwhile we\u2019ll be playing and rating your games(maybe Stream too?). Send us your games!<\/p>\n<p>Cheers.<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/boltstorm\/\" rel=\"tag\">BoltStorm<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/dungeon\/\" rel=\"tag\">dungeon<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/juice\/\" rel=\"tag\">juice<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/knights\/\" rel=\"tag\">Knights<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshake\/\" rel=\"tag\">screenshake<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/shooter\/\" rel=\"tag\">shooter<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/simplicity\/\" rel=\"tag\">simplicity<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/snake\/\" rel=\"tag\">snake<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/vlambeer\/\" rel=\"tag\">vlambeer<\/a><\/p>","time":"December 20th, 2015 9:08 am","title":"BoltStorm \u2013 A week after the jam","title_was_empty":false}