Thank you so much for your feedback
Thank You for the DeepFrame9 Love!

I just wanted to take a moment to say a huge thank you to everyone who played, rated, and left feedback on my Ludum Dare entry DeepFrame9. And to those who still will rate, thank you in advance !
Your support, encouragement, and thoughtful comments really meant the world to me — especially during those blurry-eyed, post-jam moments where I questioned if the game even made sense 😅
The feedback I received was not only generous but incredibly helpful, and I took it all to heart.
💡 As a token of appreciation, I’ve worked on a post-jam version of DeepFrame9! It’s a bit more polished, has a few QoL improvements, and should hopefully feel a bit tighter overall. I've added an indicator for the highscores and made sure the fireball doesn't bounce off the crystals anymore !
You can check it out here in a fullscreen version! DeepFrame 9
Once again, thank you for playing, sharing your thoughts, and being part of what makes this community so inspiring. You rock !
Let’s keep making weird, fun, emotional, broken, beautiful games together 💜
— JavaSaurus