{"author_name":"yumaikas","cat":"LD #35","comments":[],"epoch":1460570940,"likes":0,"metadata":{"p_key":"8503","p_author":"yumaikas","p_authorkey":"62747","p_urlkey":"43950","p_title":"I\u2019m in","p_cat":"LD #35","p_event":"LD35","p_time":"1460570940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"62747","us_name":"yumaikas","us_username":"yumaikas","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I&#8217;m in, though I may not have much time depending on getting end of year school projects done.<\/p>\n <p>Last ludum dare I did the very silly Omega Llama and got my feet wet with sound design and basic music for the first time. I aim to raise the production values a little this time, even if only by having 4 bars of music instead of 2. (Though 8 would be nice)<\/p>\n <p>My planned kit:<\/p>\n <ul>\n <li>Love2d, reusing any relevant code from last year<\/li>\n <li>Bosca Ceol, since it makes ok sounding chiptunes easy<\/li>\n <li>bfxr for sound effects<\/li>\n <li>Paint.NET for graphics<\/li>\n <\/ul>\n <p>I may take some time to learn how to use a spritesheet editor.<\/p>\n <p>&nbsp;<\/p>\n <p>Edit:<\/p>\n <p>&nbsp;<\/p>\n <p>I wasn&#8217;t able to swing working in Ludum Dare with finishing my school projects.<\/p>","time":"April 13th, 2016 1:09 pm","title":"I\u2019m in"}