{"author_link":"\/users\/hacksawunit","author_name":"HacksawUnit","author_uid":"hacksawunit","comments":[],"epoch":1759547654,"event":"LD58","format":"md","ldjam_node_id":419742,"likes":6,"metadata":{"p_key":"85077","p_author":"HacksawUnit","p_authorkey":"1011949","p_urlkey":"295837","p_title":"Enemy system in game","p_cat":"LDJam ","p_event":"LD58","p_time":"1759547654","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1011949","us_name":"HacksawUnit","us_username":"hacksawunit","event_start":"1759449600","event_key":"112","event_name":"Ludum Dare 58"},"node":{"id":419742,"parent":417534,"_superparent":415614,"author":11949,"type":"post","subtype":"","subsubtype":"","published":"2025-10-04T03:14:14Z","created":"2025-10-04T03:13:17Z","modified":"2025-10-04T05:01:37Z","_trust":11,"version":1319922,"slug":"enemy-system-in-game","name":"Enemy system in game","body":"Enemies can now appear. They become \"active\" once in view, and some of them (like this placeholder bat) will \"sleep\" until hit or until something else wakes them up. There's damage and HP and everything! \n\n![demo3.gif](\/\/\/raw\/dae\/2\/z\/6cc3c.gif)","scope":"public","node-timestamp":"2025-10-04T03:14:14Z","meta":[],"path":"\/events\/ludum-dare\/58\/$417534\/enemy-system-in-game","parents":[1,5,9,415614,417534],"files":[],"files-timestamp":0,"love":6,"love-timestamp":"2025-10-04T05:01:37Z","comments":2,"comments-timestamp":"2025-10-04T03:30:50Z","_wayback":{"timestamp":"20251004061238","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/419769+419753+419742+419632+419587+419551+418357+417537+412623+412287?author&parent&superparent"}},"node_metadata":{"n_key":"419742","n_urlkey":"295837","n_parent":"417534","n_path":"\/events\/ludum-dare\/58\/$417534\/enemy-system-in-game","n_slug":"enemy-system-in-game","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11949","n_created":"1759547597","n_modified":"1759554097","n_version":"1319922","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/58\/$417534\/enemy-system-in-game","text":"Enemies can now appear. They become \"active\" once in view, and some of them (like this placeholder bat) will \"sleep\" until hit or until something else wakes them up. There's damage and HP and everything! \n\n![demo3.gif](\/\/\/raw\/dae\/2\/z\/6cc3c.gif)","title":"Enemy system in game","wayback_source":{"timestamp":"20251004061238","url":"https:\/\/api.ldjam.com\/vx\/node2\/get\/419769+419753+419742+419632+419587+419551+418357+417537+412623+412287?author&parent&superparent"}}