{"assets":[],"author_link":"author\/ointment\/","author_name":"Jwatt","cat":"LD #35","categories":["LD #35"],"comments":[],"epoch":1461169080,"event":"LD35","likes":10,"metadata":{"p_key":"85144","p_author":"Jwatt","p_authorkey":"0","p_urlkey":"295904","p_title":"Tangrade lives","p_cat":"LD #35","p_event":"LD35","p_time":"1461169080","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1460678400","event_key":"33","event_name":"LD35"},"source_url":"2016\/04\/20\/tangrade-lives\/","text":"<p>I\u2019m still working on this, yo.<\/p>\n<p><a href=\"http:\/\/ludumdare.com\/compo\/2016\/04\/20\/tangrade-lives\/prev8e\/\" rel=\"attachment wp-att-557311\"><img alt=\"prev8e\" class=\"aligncenter size-full wp-image-557311\" height=\"336\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/prev8e.gif\" width=\"336\"\/><\/a><\/p>\n<p>Let\u2019s get it\u00a0out of the way first why\u00a0I didn\u2019t submit anything: the point of LD for me is to get insightful comments about what to improve, and the flaws were obvious to me already. It\u2019s like, yeah I get it, it\u2019s confusing and feels unfinished, cause it is. If I don\u2019t find the gameplay appealing myself, there\u2019s no point in having the community\u00a0repeat that to me.<\/p>\n<p>I clearly focused on the wrong stuff on the weekend. My sweet AI patterns didn\u2019t end up mattering in the end. I sorta forgot I was making\u00a0an arcade game, and swamped myself by bringing too complex behaviour into it. Such a Jwatt thing to do. People don\u2019t care about the AI doing a dance, they just wanna shoot some bad guys and rack up points.<\/p>\n<p>By the time I\u2019d reduced the thing to a \u201cHuman Tetris with random encounters\u201d\u00a0like it should\u2019ve been from the start,\u00a0everything was a mess, and there was no time left to fix the game\u00a0(or to thoroughly playtest it). So I figured I\u2019ll continue working outside of the\u00a0event with a \u201csoft reset\u201d mindset.\u00a0The main mechanics and many of my enemy\u00a0designs\u00a0are still functional and reusable, after all.<\/p>\n<p>Importantly, there\u2019s still a community interested in\u00a0playtesting\u00a0it, and some have even suggested putting a price tag on it once it\u2019s done. I\u2019m not big on monetizing my games, but I do see the point; it could be a neat touchscreen\u00a0game, considering your main interaction is literally an analogue for swiping. And it\u2019s not like difficult to build for Android with Love2D.<\/p>\n<p>Not to mention Love2D\u2019s\u00a0sweet shader FX brah didn\u2019t you say you owned a GPU?? We can like 60 FPS on your GPU if you don\u2019t mind??? 60 FPS on the\u00a0\u201cP.C.\u201d console forever???<\/p>\n<p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pre-rebirth-post-mortem\/\" rel=\"tag\">pre-rebirth post-mortem<\/a><\/p>","time":"April 20th, 2016 4:18 pm","title":"Tangrade lives","title_was_empty":false}