Our LD game launched on Steam!
Hello, folks! My name’s Nick and I’m one of those two guys who made Don’t Crawl. Do you remember it? The game was originally made for Ludum Dare 33 (theme was “You are the Monster”), and over a year reworked into a full-scale Steam release, complete with matchmaking, map editor, and Steam Workshop support for sharing maps.

Initially, I just wanted to see how would the general idea of Powerhoof’s Crawl work in a classical platformer – I wasn’t even intending to make a “complete” game. It seemed to work pretty fine, we were even approached by someone to potentially release a more polished version of the game for their platform. Fortunately or unfortunately, that deal didn’t work out, but this suggested that the game has potential, so we continued working on it. And now, a year after the initial release, the game is on Steam!
Huge thanks to the LD crew and local community! You made all that possible!