{"author_name":"Muel","cat":"LD #35","comments":[],"epoch":1460525820,"likes":0,"metadata":{"p_key":"8526","p_author":"Muel","p_authorkey":"63618","p_urlkey":"43973","p_title":"I\u2019m in again","p_cat":"LD #35","p_event":"LD35","p_time":"1460525820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"63618","us_name":"Muel","us_username":"muel","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Second Ludum Dare.<\/p>\n <p>Again, using Unity as main environment.<br \/>\n I&#8217;m thinking of doing the art base on vectors, with Inkscape, and then paint it like I do always, cause my traces get trembly since I draw with the mouse.<br \/>\n But only if I have the time.<br \/>\n And I&#8217;m looking for some easy-to-learn music tool.<\/p>\n <p>I&#8217;ll try to improve some things from the last one. Better time planning, set the scope on the beginning, first figure the game mechanics and then the art.<br \/>\n Also, if everything works fine, maybe I could try something with music.<\/p>\n <p>I&#8217;m still mad cause &#8220;Kittens&#8221; theme didn&#8217;t made it. But I&#8217;ll try to do good and have fun.<\/p>\n <p>Good luck to us all =)<\/p>","time":"April 13th, 2016 12:37 am","title":"I\u2019m in again"}