{"assets":[],"author_link":"author\/mrspeaker\/","author_name":"mrspeaker","cat":"LD #37","categories":["LD #37"],"comments":[],"epoch":1493026740,"event":"LD38","likes":4,"metadata":{"p_key":"85282","p_author":"mrspeaker","p_authorkey":"0","p_urlkey":"296043","p_title":"Stable Orbit: Kerbal Can\u2019t Program","p_cat":"LD #37","p_event":"LD38","p_time":"1493026740","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":null,"us_name":null,"us_username":null,"event_start":"1492732800","event_key":"69","event_name":"LD 38"},"source_url":"2017\/04\/24\/stable-orbit\/","text":"<p>I didn\u2019t think I had any time this weekend, so didn\u2019t even do an \u201cI\u2019m in!\u201d post\u2026 but yesterday I realized I was free (enough) and could give it a shot. I made a very small gravity-based game: <strong><a href=\"https:\/\/ldjam.com\/events\/ludum-dare\/38\/stable-orbit\">Stable Orbit<\/a><\/strong> (<a href=\"https:\/\/github.com\/mrspeaker\/ld38\">source<\/a>)<\/p>\n<p><a href=\"https:\/\/ldjam.com\/events\/ludum-dare\/38\/stable-orbit\"><img class=\"\" height=\"323\" src=\"https:\/\/static.jam.vg\/raw\/e95\/3\/z\/b44.jpg\" width=\"800\"\/><\/a> <\/p>\n<p>The goal is to\u2026 get some stability in your life. <\/p>\n<p>I had fun making this \u2013 especially making the tunes\/sfx which I spent far too much of my time-budget on. I feel like for the limited time I spent on it I ended up with something that was pretty \u201cfinished\u201d: which is not bad for an LD!<\/p>\n<p><strong>Tools:<\/strong><br\/>\n* Ableton Live<br\/>\n* Aesprite<br\/>\n* Pixelmator<br\/>\n* Matter.js (physics lib)<\/p>","time":"April 24th, 2017 9:39 am","title":"Stable Orbit: Kerbal Can\u2019t Program","title_was_empty":false}