Thanks for playing Gumball

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I love all the feedback I received so far, so thanks for leaving those! If you haven't tried it yet, you can play and rate it here: https://ldjam.com/events/ludum-dare/46/gumball.

A quick post-mortem of the game in bullet points

Some first-times:

  • I made 3D art for a Ludum Dare game
  • I made music for a Ludum Dare game

Some positives:

  • People liked the audio! I didn't expect that
  • People liked the art
  • Developing it was a breeze

Some negatives:

  • Leaving in the randomized building feature, which caused confusion. I think this would've made more sense if I implemented some other mechanics to go along with it
  • Spent too much time on the art
  • I messed up my sleep working on this game
  • Took too long to come up with the idea

Some takeaways:

  • My last three Ludum Dare entries had been puzzle games where you're solving for randomness. Next time, I want to make a non-puzzle game
  • Don't need to agonize over the theme
  • Keeping it simple really works :)