{"author_link":"\/users\/ian-kettlewell","author_name":"Ian Kettlewell","author_uid":"ian-kettlewell","comments":[],"epoch":1594713952,"event":"LD46","format":"md","ldjam_node_id":211768,"likes":6,"metadata":{"p_key":"85401","p_author":"Ian Kettlewell","p_authorkey":"1079955","p_urlkey":"296189","p_title":"A (rather late) Reflection on my Ludum Dare 46 Entry","p_cat":"LDJam ","p_event":"LD46","p_time":"1594713952","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1079955","us_name":"Ian Kettlewell","us_username":"ian-kettlewell","event_start":"1587081600","event_key":"77","event_name":"Ludum Dare 46"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD46","removed_author":false},"author":79955,"body":"[![Screen Shot 2020-04-22 at 4.36.25 PM.png](\/\/\/raw\/358\/31\/z\/343f9.png)](https:\/\/ianjk.com\/rust-gamejam\/)\n\nFor Ludum Dare 46 I set out to make a game with no engine, just raw WebGL and web APIs using Rust compiled to WebAssembly.\n\nFinally I've written down the chaotic technical and creative process of making the game for LD46. Read about it here:  https:\/\/ianjk.com\/rust-gamejam\/","created":"2020-07-14T07:58:42Z","id":211768,"love":6,"love-timestamp":"2020-07-17T06:12:14Z","meta":[],"modified":"2020-07-14T08:05:52Z","name":"A (rather late) Reflection on my Ludum Dare 46 Entry","notes":0,"parent":199932,"parents":[1,5,9,176557,199932],"path":"\/events\/ludum-dare\/46\/wonder\/a-rather-late-reflection-on-my-ludum-dare-46-entry","published":"2020-07-14T08:05:52Z","slug":"a-rather-late-reflection-on-my-ludum-dare-46-entry","subsubtype":"","subtype":"","superparent":176557,"type":"post","version":643159},"node_metadata":{"n_key":"211768","n_urlkey":"296189","n_parent":"199932","n_path":"\/events\/ludum-dare\/46\/wonder\/a-rather-late-reflection-on-my-ludum-dare-46-entry","n_slug":"a-rather-late-reflection-on-my-l","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"79955","n_created":"1594713522","n_modified":"1594713952","n_version":"643159","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/46\/wonder\/a-rather-late-reflection-on-my-ludum-dare-46-entry","text":"[![Screen Shot 2020-04-22 at 4.36.25 PM.png](\/\/\/raw\/358\/31\/z\/343f9.png)](https:\/\/ianjk.com\/rust-gamejam\/)\n\nFor Ludum Dare 46 I set out to make a game with no engine, just raw WebGL and web APIs using Rust compiled to WebAssembly.\n\nFinally I've written down the chaotic technical and creative process of making the game for LD46. Read about it here:  https:\/\/ianjk.com\/rust-gamejam\/","title":"A (rather late) Reflection on my Ludum Dare 46 Entry","wayback_source":[]}