{"author_link":"\/users\/gwinnell","author_name":"gwinnell","author_uid":"gwinnell","comments":[],"epoch":1607792177,"event":"LD47","format":"md","ldjam_node_id":232828,"likes":13,"metadata":{"p_key":"85525","p_author":"gwinnell","p_authorkey":"1036237","p_urlkey":"296323","p_title":"Did my indie game breakeven? 7 years & 6 platforms of sales data!","p_cat":"LDJam ","p_event":"LD47","p_time":"1607792177","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":"1036237","us_name":"gwinnell","us_username":"gwinnell","event_start":"1601596800","event_key":"76","event_name":"Ludum Dare 47"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD47","removed_author":false},"_superparent":212256,"_trust":8,"author":36237,"body":"https:\/\/www.youtube.com\/watch?v=mkkJty-fNY4\n\n**Hello Ludum Dare community!**\n\nI've just popped on today to share with you a new video I've put together detailing the sales numbers from my debut game Toast Time. Platform sales data include Steam, iOS, Android, Humble Bundle (if that counts) *and* **Nintendo Switch**! All that **top-secret** stuff that devs keep to themselves? I'm sharing it. \n\nHappy to answer any questions you have, here or there. Whether that's regarding sales, marketing, pr beats, etc., or any details I might have missed, or even about my Discord \"Coverage Bot\" that I run too. :sweat_smile: \n\nBye bye for now! xx","comments":6,"comments-timestamp":"2023-04-05T08:58:57Z","created":"2020-12-12T16:50:12Z","files":[],"files-timestamp":0,"id":232828,"love":13,"love-timestamp":"2021-01-12T01:21:49Z","meta":[],"modified":"2023-04-05T08:58:57Z","name":"Did my indie game breakeven? 7 years & 6 platforms of sales data!","node-timestamp":"2020-12-12T16:56:17Z","parent":222281,"parents":[1,5,9,212256,222281],"path":"\/events\/ludum-dare\/47\/spaceloop-1\/did-my-indie-game-breakeven-7-years-6-platforms-of-sales-data","published":"2020-12-12T16:56:17Z","scope":"public","slug":"did-my-indie-game-breakeven-7-years-6-platforms-of-sales-data","subsubtype":"","subtype":"","type":"post","version":711446},"node_metadata":{"n_key":"232828","n_urlkey":"296323","n_parent":"222281","n_path":"\/events\/ludum-dare\/47\/spaceloop-1\/did-my-indie-game-breakeven-7-years-6-platforms-of-sales-data","n_slug":"did-my-indie-game-breakeven-7-ye","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"36237","n_created":"1607791812","n_modified":"1680685137","n_version":"711446","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/47\/spaceloop-1\/did-my-indie-game-breakeven-7-years-6-platforms-of-sales-data","text":"https:\/\/www.youtube.com\/watch?v=mkkJty-fNY4\n\n**Hello Ludum Dare community!**\n\nI've just popped on today to share with you a new video I've put together detailing the sales numbers from my debut game Toast Time. Platform sales data include Steam, iOS, Android, Humble Bundle (if that counts) *and* **Nintendo Switch**! All that **top-secret** stuff that devs keep to themselves? I'm sharing it. \n\nHappy to answer any questions you have, here or there. Whether that's regarding sales, marketing, pr beats, etc., or any details I might have missed, or even about my Discord \"Coverage Bot\" that I run too. :sweat_smile: \n\nBye bye for now! xx","title":"Did my indie game breakeven? 7 years & 6 platforms of sales data!","wayback_source":[]}