{"author_name":"hunttis","cat":"LD #35","comments":[],"epoch":1460491320,"likes":2,"metadata":{"p_key":"8583","p_author":"hunttis","p_authorkey":"41000","p_urlkey":"44028","p_title":"My Phaser template for the compo","p_cat":"LD #35","p_event":"LD35","p_time":"1460491320","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"41000","us_name":"hunttis","us_username":"\/author\/hunttis\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>So, as I&#8217;m going with Phaser (again), I decided to get my simple template\u00a0together actually before the compo and then not waste hours on end trying to get transpiling and all the other things to work \ud83d\ude00<\/p>\n <p>If anyone else is in need of a Phaser Template that allows you to use ES6 and comes with some\u00a0Phaser states (Boot, Preload, Mainmenu and Game) and a single cursor-key-movable\u00a0sprite, then here you go!<\/p>\n <p><a href=\"https:\/\/github.com\/hunttis\/phaser-ld-template\">https:\/\/github.com\/hunttis\/phaser-ld-template<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/es6\/\" rel=\"tag\">es6<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/javascript\/\" rel=\"tag\">javascript<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/phaser\/\" rel=\"tag\">phaser<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/template\/\" rel=\"tag\">template<\/a><\/p>","time":"April 12th, 2016 3:02 pm","title":"My Phaser template for the compo"}