{"author_link":"\/users\/saithir","author_name":"Saithir","author_uid":"saithir","comments":[],"epoch":1492812798,"event":"LD38","format":"md","ldjam_node_id":16407,"likes":3,"metadata":{"p_key":"85942","p_author":"Saithir","p_authorkey":"1013462","p_urlkey":"297057","p_title":"First Ludum Dare","p_cat":"LDJam ","p_event":"LD38","p_time":"1492812798","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1013462","us_name":"Saithir","us_username":"saithir","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":13462,"body":"Well, this takes me back a lot. Hi, I'm Saithir and this is ~~my first blog post! ;)~~ my first try at Ludum Dare.\n\nCurrently I'm a Ruby on Rails programmer for my day job, and game developeent has been my hobby for a while now, even working for a while at a company making HTML5 games. You can check out the stuff I've done either on [my webpage (for older stuff)](http:\/\/aevi.pl\/portfolio) or on my [Itch page](https:\/\/aevi.itch.io) for playable versions of my own ones. They're nothing special really, but they're mine and they're playable - and that IS a big thing.\n\nApril was pretty slow for me in the gamedev regard, as I've had a lot of other commitments and stuff happening in my life, so I couldn't really focus on doing anything. LD is a good means to keep up with my One Game a Month plan. :)\n\nI'm going to be trying for the Compo of course, seeing as I don't have a team anyway ;) There will be Unity3d involved, as well as Pyxel Edit, Bfxr and whatever else I need.","comments":0,"created":"2017-04-21T22:03:34Z","files":[],"files-timestamp":0,"id":16407,"love":3,"love-timestamp":"2017-04-21T22:20:24Z","meta":[],"modified":"2017-04-21T22:20:24Z","name":"First Ludum Dare","node-timestamp":"2017-04-21T22:13:18Z","parent":16341,"parents":[1,5,9,9405,16341],"path":"\/events\/ludum-dare\/38\/$16341\/first-ludum-dare","published":"2017-04-21T22:13:18Z","scope":"public","slug":"first-ludum-dare","subsubtype":"","subtype":"","type":"post","version":19205},"node_metadata":{"n_key":"16407","n_urlkey":"297057","n_parent":"16341","n_path":"\/events\/ludum-dare\/38\/$16341\/first-ludum-dare","n_slug":"first-ludum-dare","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"13462","n_created":"1492812214","n_modified":"1492813224","n_version":"19205","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/$16341\/first-ludum-dare","text":"Well, this takes me back a lot. Hi, I'm Saithir and this is ~~my first blog post! ;)~~ my first try at Ludum Dare.\n\nCurrently I'm a Ruby on Rails programmer for my day job, and game developeent has been my hobby for a while now, even working for a while at a company making HTML5 games. You can check out the stuff I've done either on [my webpage (for older stuff)](http:\/\/aevi.pl\/portfolio) or on my [Itch page](https:\/\/aevi.itch.io) for playable versions of my own ones. They're nothing special really, but they're mine and they're playable - and that IS a big thing.\n\nApril was pretty slow for me in the gamedev regard, as I've had a lot of other commitments and stuff happening in my life, so I couldn't really focus on doing anything. LD is a good means to keep up with my One Game a Month plan. :)\n\nI'm going to be trying for the Compo of course, seeing as I don't have a team anyway ;) There will be Unity3d involved, as well as Pyxel Edit, Bfxr and whatever else I need.","title":"First Ludum Dare","wayback_source":[]}