{"author_name":"terop","cat":"LD #35","comments":[],"epoch":1460481780,"likes":3,"metadata":{"p_key":"8612","p_author":"terop","p_authorkey":"56621","p_urlkey":"44036","p_title":"Oh, forgot to mention\u2026 I\u2019m in\u2026","p_cat":"LD #35","p_event":"LD35","p_time":"1460481780","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"56621","us_name":"terop","us_username":"terop","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I&#8217;m going to use the normal stuff:<\/p>\n <p>1) libgameapi, sdl, libfreetype, opengl for the 3d stuff<br \/>\n 2) g++, clang, (emscripten) for compiling it<br \/>\n 3) my own game builder app(called editor) for designing the models<br \/>\n 4) emacs for editing text files<br \/>\n 5) sdl_mixer for mp3 playing<br \/>\n 6) chronolapse for making videos<br \/>\n 7) ludumdare (the web site) for getting reviews..<br \/>\n 8) #ludumdare in afternet for sharing experiences in irc<\/p>","time":"April 12th, 2016 12:23 pm","title":"Oh, forgot to mention\u2026 I\u2019m in\u2026"}