{"author_name":"alexdawsonca","cat":"LD #36","comments":[{"author_name":"alexmugford","time":"December 9, 2016 9:27 am","epoch":1481293620,"text":"Let&#8217;s do it! \ud83d\ude00","spam":"N"}],"epoch":1481293500,"likes":1,"metadata":{"p_key":"8625","p_author":"alexdawsonca","p_authorkey":"111899","p_urlkey":"38405","p_title":"We\u2019re in again! :)","p_cat":"LD #36","p_event":"LD37","p_time":"1481293500","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"111899","us_name":"alexdawsonca","us_username":"alexdawsonca","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>alexmugford and I are ready for our second Ludum Dare! \ud83d\ude00<\/p>\n <p>Excited to get jamming again &#8212; this time we&#8217;ll be writing our game in C on top of the Doomsday Engine, and using DoomBuilder and SLADE for level and wad editing!<\/p>\n <p>Best of luck to everyone, looking forward to seeing what everybody comes up with! \ud83d\ude00<\/p>","time":"December 9th, 2016 9:25 am","title":"We\u2019re in again! :)"}