{"author_name":"Arowx","cat":"LD #35","comments":[],"epoch":1460457780,"likes":1,"metadata":{"p_key":"8662","p_author":"Arowx","p_authorkey":"680","p_urlkey":"44049","p_title":"In","p_cat":"LD #35","p_event":"LD35","p_time":"1460457780","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"680","us_name":"Arowx","us_username":"\/author\/arowx\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>OK Going for it again&#8230;<\/p>\n <p>Unity<\/p>\n <p>Blender<\/p>\n <p>Paint.net<\/p>\n <p>But also going to use the simple RTS framework I used for Mini LD #66<\/p>\n <p>I don&#8217;t know about you but I&#8217;ve gotten into a bad habit with LD, re-working things from scratch each time.\u00a0 I should be building up a code base so each time I do an LD I have an improved foundation to work from.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/2016\/04\/01\/simple-unity-rts\/\" target=\"_blank\">Simple RTS Unity Package<\/a><\/p>\n <p>&nbsp;<\/p>","time":"April 12th, 2016 5:43 am","title":"In"}