I'm in and I'm ready to go.

But it's 2:30 am and I really need to sleep!

My current idea is a survival game set on a small planetoid with planet wide resource management so you don't deplete the natural resources. I have a feeling I'm mostly going to focus on procedural generation and not so much on gameplay for the first day.

Tools:

  • Unity3D
  • Blender
  • Gimp and Photoshop Elements 11
  • Audacity
  • sfxr probably
  • Might give streaming a try so OBS too?