{"author_link":"\/users\/rabbittortoise","author_name":"RabbitTortoise","author_uid":"rabbittortoise","comments":[],"epoch":1492840337,"event":"LD38","format":"md","ldjam_node_id":20611,"likes":3,"metadata":{"p_key":"87405","p_author":"RabbitTortoise","p_authorkey":"1000291","p_urlkey":"299518","p_title":"We are in","p_cat":"LDJam ","p_event":"LD38","p_time":"1492840337","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1000291","us_name":"RabbitTortoise","us_username":"rabbittortoise","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":291,"body":"Hopefully this time we have more time to work on the game and we'll get something playable out of this.\n\n#### Things we'll mostly use:\n\n* Unity\n* Paint.net and GIMP2 for textures and planning\n* Blender\n* sfxr for sound, maybe Audacity too\n* Our brains (maybe)\n\nRabbitTortoise and Tunes9","comments":0,"created":"2017-04-22T05:51:22Z","files":[],"files-timestamp":0,"id":20611,"love":3,"love-timestamp":"2017-04-22T05:55:34Z","meta":[],"modified":"2017-04-22T05:55:34Z","name":"We are in","node-timestamp":"2017-04-22T05:52:17Z","parent":20505,"parents":[1,5,9,9405,20505],"path":"\/events\/ludum-dare\/38\/humanity-simulator-1\/we-are-in","published":"2017-04-22T05:52:17Z","scope":"public","slug":"we-are-in","subsubtype":"","subtype":"","type":"post","version":26260},"node_metadata":{"n_key":"20611","n_urlkey":"299518","n_parent":"20505","n_path":"\/events\/ludum-dare\/38\/humanity-simulator-1\/we-are-in","n_slug":"we-are-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"291","n_created":"1492840282","n_modified":"1492840534","n_version":"26260","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/humanity-simulator-1\/we-are-in","text":"Hopefully this time we have more time to work on the game and we'll get something playable out of this.\n\n#### Things we'll mostly use:\n\n* Unity\n* Paint.net and GIMP2 for textures and planning\n* Blender\n* sfxr for sound, maybe Audacity too\n* Our brains (maybe)\n\nRabbitTortoise and Tunes9","title":"We are in","wayback_source":[]}