{"author_link":"\/users\/psychopsam","author_name":"psychopsam","author_uid":"psychopsam","comments":[],"epoch":1492846706,"event":"LD38","format":"md","ldjam_node_id":21018,"likes":0,"metadata":{"p_key":"87553","p_author":"psychopsam","p_authorkey":"1008654","p_urlkey":"299767","p_title":"Nano : The Mission","p_cat":"LDJam ","p_event":"LD38","p_time":"1492846706","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1008654","us_name":"psychopsam","us_username":"psychopsam","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":8654,"body":"It's a big leap for me, but as I've already created \"Small World\" here for Ludum Dare 23 I feel I have to push the envelop.\n\nhttp:\/\/ludumdare.com\/compo\/author\/psychopsam\/\n\nSince I made that game I wrote a 50,000 word book called \"Nano\" for the National Write a Novel in a Month comp in Nov 2014 and have been proof reading it, getting it ready for publication.  \n\nI've always wanted the book to be a film, but on the meantime, perhaps one of the chapters where the scientists first try the nanotech shrink ray would make a cool gameplay sequence.  It's narrative based and demands a 3D environment, and I would like to try some cutscene tech in Unity.  I will be using Photoshop, Playmaker, Maya, Mixamo, Character Creator, BFXR, Audition and Garage Band to build this.  \n\nEDIT: Actually, looking at the games I've made here, I have 3 nano based games already - must be destiny - or maybe I'm obsessed with all thing in the quantum realm :D","comments":0,"created":"2017-04-22T07:30:40Z","files":[],"files-timestamp":0,"id":21018,"love":0,"meta":[],"modified":"2017-04-22T07:43:11Z","name":"Nano : The Mission","node-timestamp":"2017-04-22T07:43:11Z","parent":20980,"parents":[1,5,9,9405,20980],"path":"\/events\/ludum-dare\/38\/nano-the-mission\/nano-the-mission","published":"2017-04-22T07:38:26Z","scope":"public","slug":"nano-the-mission","subsubtype":"","subtype":"","type":"post","version":27125},"node_metadata":{"n_key":"21018","n_urlkey":"299767","n_parent":"20980","n_path":"\/events\/ludum-dare\/38\/nano-the-mission\/nano-the-mission","n_slug":"nano-the-mission","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"8654","n_created":"1492846240","n_modified":"1492846991","n_version":"27125","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/nano-the-mission\/nano-the-mission","text":"It's a big leap for me, but as I've already created \"Small World\" here for Ludum Dare 23 I feel I have to push the envelop.\n\nhttp:\/\/ludumdare.com\/compo\/author\/psychopsam\/\n\nSince I made that game I wrote a 50,000 word book called \"Nano\" for the National Write a Novel in a Month comp in Nov 2014 and have been proof reading it, getting it ready for publication.  \n\nI've always wanted the book to be a film, but on the meantime, perhaps one of the chapters where the scientists first try the nanotech shrink ray would make a cool gameplay sequence.  It's narrative based and demands a 3D environment, and I would like to try some cutscene tech in Unity.  I will be using Photoshop, Playmaker, Maya, Mixamo, Character Creator, BFXR, Audition and Garage Band to build this.  \n\nEDIT: Actually, looking at the games I've made here, I have 3 nano based games already - must be destiny - or maybe I'm obsessed with all thing in the quantum realm :D","title":"Nano : The Mission","wayback_source":[]}