{"author_name":"IshikawaNakamura","cat":"LD #36","comments":[],"epoch":1470661380,"likes":0,"metadata":{"p_key":"8779","p_author":"IshikawaNakamura","p_authorkey":"108217","p_urlkey":"40780","p_title":"I\u00b4m in!","p_cat":"LD #36","p_event":"LD36","p_time":"1470661380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"108217","us_name":"IshikawaNakamura","us_username":"ishikawanakamura","event_start":"1472169600","event_key":"35","event_name":"LD36"},"text":"<p>This will be my first Ludum-Dare and I\u00b4m really excited for it.<\/p>\n <p>I learned C++ myself at a young age and since then I slowly came into all the different areas of game-development (There aren&#8217;t any\u00a0facilities to learn game-dev\u00a0from where I come from). Read\u00a0many books and started with DirectX which gave me basic knowledge of how engine-systems work. After that I found interest in Motion-Graphics and 3D-Simulations.<\/p>\n <p>Learned that time-pressure motivates me and think that Ludum-Dare will be the perfect place for me.<\/p>\n <p>I will use the tools and programs i found and bought over the time: Unity3D Personal, Maya LT,&#8230;<\/p>","time":"August 8th, 2016 8:03 am","title":"I\u00b4m in!"}