Playable Jam Games
Since everybody said last time I should have posted this sooner:
You can make a game for a game jam that works great on your machine, but is still a pain to play/rate/criticise for others. I have done so in the past. Please respect your fellow developers and their time! Make sure they can rate your game easily.
Do not …
… call your download theme.zip, ludumdare.tar.gz, game.exe or ld48.jar: If two people name their file after the game jam, or the game jam theme, there will be confusion.
… put a “Web” link to a Unity WebPlayer thingy or Java Applet: This does not let players know if your game works on Linux/Android/RasPI/iOS.
… upload .exe files only for Java, Lua and Python games: This excludes players on OSX/Linux who could just run your game if you had spent less effort packaging it.
… write “there is no Linux build”: Now it shows up when you for “Linux”.
… make arrows+x+z your only control scheme: Some people have French or German or totally different keyboards
… terminate the program on victory or player death
Do …
… give unique filenames: something like developerjamgamename.zip
… put your name, twitter, game name in the title screen
… be specific about platforms: Name your links Web(HTML5), Web(Flash) or Web(Unity)
… provide platform-independent packages: Upload .love/.jar/.py/.z5 files for mac/linux users if you can’t make an .app or .deb file. Other game devs may have java or inform7 or löve installed for their own game development.
… say what language/engine you used: Some people can’t run certain engines or versions of engines (like UE4in Wine or Unity 5.1 with certain integrated graphics processors)
… make unusual requirements clear: This includes gamepads, LAN or local multiplayer, motion controllers like Kinect, VR hardware
… host a public server for online multiplayer
… test if your game works on another machine: Sometimes you forget to package an asset or other dependency like an mp3 codec.
… port to more platforms later
… keep the time/effort to play your game in mind: People who rate 25 games don’t have time to sit through half-hour cut scenes or clicker games that require you to click for half an hour straight.
Thanks, and please comment what common mistakes make rating hard for you!