Unity Git The Kraken Project

GitKrakenGameMenu

 

In my warmup game GitTheKraken I had one main issue with the project and that was Unity’s UI scaling. Before the main LD I wanted to put out a question for the community since a lot of people here use Unity.

 

How do you manage scaling for multiple resolutions, and how effective has it been?

 

I’ve tried to use the anchor points and adjusting where it bases the anchor from in relation to the screen, however it seems to always mess up on 1080p or lower than 1024×768. I managed to get the placement so it would fit everything in but it’s not truly in the locations I wanted it to. I’m interested to see what others have come up with as rebuilding 50 times is not fun.