{"author_link":"\/users\/traincraft","author_name":"Traincraft","author_uid":"traincraft","comments":[],"epoch":1492876866,"event":"LD38","format":"md","ldjam_node_id":22466,"likes":1,"metadata":{"p_key":"88151","p_author":"Traincraft","p_authorkey":"1009516","p_urlkey":"300665","p_title":"Progess looks good","p_cat":"LDJam ","p_event":"LD38","p_time":"1492876866","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1009516","us_name":"Traincraft","us_username":"traincraft","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":9516,"body":"While Zeknir is doing the Sprites for all other 17 plants I did the basic gameplay code.\nCurrently you can grow three different flowers with the right soils. All six soils are implemented. If you do something wrong (grow a not known flower or do something wrong with the soil) you will get withered plant. Next up I will implement rest of the flowers. Then we need the UI and the achivment system.\nHere some photos of the current gamestate:\n[Imgur](http:\/\/imgur.com\/a\/uUZby)","comments":0,"created":"2017-04-22T16:00:14Z","files":[],"files-timestamp":0,"id":22466,"love":1,"love-timestamp":"2017-04-22T16:00:32Z","meta":[],"modified":"2017-04-22T16:01:06Z","name":"Progess looks good","node-timestamp":"2017-04-22T16:01:06Z","parent":16213,"parents":[1,5,9,9405,16213],"path":"\/events\/ludum-dare\/38\/a-world-in-a-jar\/progess-looks-good","published":"2017-04-22T16:01:06Z","scope":"public","slug":"progess-looks-good","subsubtype":"","subtype":"","type":"post","version":30001},"node_metadata":{"n_key":"22466","n_urlkey":"300665","n_parent":"16213","n_path":"\/events\/ludum-dare\/38\/a-world-in-a-jar\/progess-looks-good","n_slug":"progess-looks-good","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9516","n_created":"1492876814","n_modified":"1492876866","n_version":"30001","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/a-world-in-a-jar\/progess-looks-good","text":"While Zeknir is doing the Sprites for all other 17 plants I did the basic gameplay code.\nCurrently you can grow three different flowers with the right soils. All six soils are implemented. If you do something wrong (grow a not known flower or do something wrong with the soil) you will get withered plant. Next up I will implement rest of the flowers. Then we need the UI and the achivment system.\nHere some photos of the current gamestate:\n[Imgur](http:\/\/imgur.com\/a\/uUZby)","title":"Progess looks good","wayback_source":[]}