{"author_link":"\/users\/64mega","author_name":"64mega","author_uid":"64mega","comments":[],"epoch":1492886629,"event":"LD38","format":"md","ldjam_node_id":22760,"likes":4,"metadata":{"p_key":"88289","p_author":"64mega","p_authorkey":"1001406","p_urlkey":"300861","p_title":"End of First Day: Progress Report","p_cat":"LDJam ","p_event":"LD38","p_time":"1492886629","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1001406","us_name":"64mega","us_username":"64mega","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":1406,"body":"So in a mad burst of insanity my addled brain decided to make a 'simple' CRPG for this LD.\nThe theme is _somewhat_ 'there', if you take into account the technicality that the world size _is_ going to be somewhat small to account for development time (I'd rather spend some extra time packing in enemies, items and so on).\nI'm not really gunning for a high theme score though, I decided ahead of time that I'd rather just enjoy what I'm making.\n\nHere's a silent video of the game so far:\nhttps:\/\/www.youtube.com\/watch?v=sj-TvXVu_X8\n","comments":1,"comments-timestamp":"2017-04-22T19:09:35Z","created":"2017-04-22T18:17:29Z","files":[],"files-timestamp":0,"id":22760,"love":4,"love-timestamp":"2017-04-22T23:31:09Z","meta":[],"modified":"2017-04-22T23:31:09Z","name":"End of First Day: Progress Report","node-timestamp":"2017-04-22T18:43:49Z","parent":15810,"parents":[1,5,9,9405,15810],"path":"\/events\/ludum-dare\/38\/sword-of-xalavus\/end-of-first-day-progress-report","published":"2017-04-22T18:43:49Z","scope":"public","slug":"end-of-first-day-progress-report","subsubtype":"","subtype":"","type":"post","version":30789},"node_metadata":{"n_key":"22760","n_urlkey":"300861","n_parent":"15810","n_path":"\/events\/ludum-dare\/38\/sword-of-xalavus\/end-of-first-day-progress-report","n_slug":"end-of-first-day-progress-report","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1406","n_created":"1492885049","n_modified":"1492903869","n_version":"30789","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/sword-of-xalavus\/end-of-first-day-progress-report","text":"So in a mad burst of insanity my addled brain decided to make a 'simple' CRPG for this LD.\nThe theme is _somewhat_ 'there', if you take into account the technicality that the world size _is_ going to be somewhat small to account for development time (I'd rather spend some extra time packing in enemies, items and so on).\nI'm not really gunning for a high theme score though, I decided ahead of time that I'd rather just enjoy what I'm making.\n\nHere's a silent video of the game so far:\nhttps:\/\/www.youtube.com\/watch?v=sj-TvXVu_X8\n","title":"End of First Day: Progress Report","wayback_source":[]}