Panic at Eros: A Start

I've got a title screen and the main screen of the game up and running. I'm actually rather pleased with how this has turned out, and with how fast I'm managing to develop this.

I'm using MonoGame with a barebones ECS and GIMP so far. I want to use Blender to make the 4 buildings that can be built on the asteroid and the enemies, but I've never used it before. But hey, Quill18 can turn out amazing stuff with it in the blink of an eye, how hard can it be?

Screenshots: http://imgur.com/a/8yC9C