{"author_name":"Nnnnneeeedddd","cat":"LD #35","comments":[],"epoch":1460368380,"likes":0,"metadata":{"p_key":"8853","p_author":"Nnnnneeeedddd","p_authorkey":"28575","p_urlkey":"44107","p_title":"I\u2019m In","p_cat":"LD #35","p_event":"LD35","p_time":"1460368380","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"28575","us_name":"Nnnnneeeedddd","us_username":"\/author\/nnnnneeeedddd\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I made a post quite a while ago, where I said that I would not be competing due to GCSE&#8217;s<\/p>\n <p>However&#8230; I have changed my mind, because I have competed in every Ludum Dare since I started<br \/>\n and it seems like a massive shame to break that streak.<\/p>\n <p>However, I will not be able to go to bed late, and I will still be doing 3 hours of revision each day,<br \/>\n as well as the Ludum Dare.<\/p>\n <p>Tools:<\/p>\n <p>Java: Programming Language<br \/>\n Eclipse: IDE,<br \/>\n Photoshop: for bad pixel art<br \/>\n LWJGL and JOML: for confusing 3D stuff? Not sure about this one.<\/p>\n <p>There is a very high chance that I won&#8217;t use OpenGL and just use a DataBufferInt data array as a color buffer, and make a raycaster.<\/p>\n <p>I can&#8217;t wait, it is going to be awesome!!<\/p>\n <p>Stay Awesome!<\/p>\n <p>Ned<\/p>","time":"April 11th, 2016 4:53 am","title":"I\u2019m In"}