{"author_name":"Vertigon","cat":"LD #37","comments":[],"epoch":1482183240,"likes":3,"metadata":{"p_key":"886","p_author":"Vertigon","p_authorkey":"37354","p_urlkey":"35734","p_title":"The Power of Art","p_cat":"LD #37","p_event":"LD37","p_time":"1482183240","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"37354","us_name":"Vertigon","us_username":"vertigon","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>I had a lot of fun\u00a0last weekend with my game\u00a0<a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=37354\">Cardinal Cell<\/a>. \u00a0It was pretty fun in the end but it was ugly enough to make babies cry because I cobbled together the art on my own. \u00a0I could have maybe increased the quality another quarter-point on my own before finishing off the 48 hours&#8230; \u00a0I could have chosen a style. \u00a0I could have smoothed out the busy textures. \u00a0However, I was focused on closing the book with\u00a0features-features-features.<\/p>\n <p>I&#8217;m pretty confident that it was a mistake on my part&#8230; \u00a0while\u00a0I go through other people&#8217;s games I constantly have to tell myself\u00a0to not let an ugly game influence my assessment of its fun&#8230; or let a pretty game get away with dull gameplay. \u00a0Maybe it&#8217;s not fair, but that&#8217;s the way the world works. \u00a0Those of us with weaker art skills have a challenge to overcome.<\/p>\n <p><img class=\"alignnone wp-image-601603 size-large\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/CardTransform-550x360.png\" alt=\"CardTransform\" width=\"550\" height=\"360\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/CardTransform-550x360.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/CardTransform.png 763w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/p>\n <p>Because the game looked\u00a0so bad I did a quick reskin this weekend to use some pixel art and audio that I had handy. \u00a0I think the gameplay stands well on its own, but the revamp makes a difference in my opinion. \u00a0A friend\u00a0offered up some real art and we&#8217;re going to\u00a0rebrand it as&#8230; \u00a0wait for it&#8230;\u00a0<strong>Skate Knight<\/strong>.<\/p>\n <p>If you&#8217;re interested in seeing what a few hours of stock graphics and sounds can do for a game, click\u00a0the image below to see the update\u00a0on <a href=\"https:\/\/vertigon.itch.io\/cardinal-cell\">itch.io<\/a>.<\/p>\n <p><a href=\"https:\/\/vertigon.itch.io\/cardinal-cell\"><img class=\"alignnone wp-image-601607 size-full\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Skate-1.gif\" alt=\"Skate\" width=\"599\" height=\"355\" \/><\/a><\/p>","time":"December 19th, 2016 4:34 pm","title":"The Power of Art"}