{"author_link":"\/users\/davidthelazar","author_name":"davidthelazar","author_uid":"davidthelazar","comments":[],"epoch":1492902401,"event":"LD38","format":"md","ldjam_node_id":23297,"likes":0,"metadata":{"p_key":"88624","p_author":"davidthelazar","p_authorkey":"1011291","p_urlkey":"301251","p_title":"Big day","p_cat":"LDJam ","p_event":"LD38","p_time":"1492902401","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1011291","us_name":"davidthelazar","us_username":"davidthelazar","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":11291,"body":"I can't believe it, but our proof of concept this morning worked, and we're going to be making a music-based game. It feels way above my head, but it's starting to come together. Time to crunch through asset making and fun making. And also adding a player character...","comments":0,"created":"2017-04-22T23:04:18Z","files":[],"files-timestamp":0,"id":23297,"love":0,"meta":[],"modified":"2017-04-22T23:06:41Z","name":"Big day","node-timestamp":"2017-04-22T23:06:41Z","parent":15162,"parents":[1,5,9,9405,15162],"path":"\/events\/ludum-dare\/38\/eine-kleine-insektmusik\/big-day","published":"2017-04-22T23:06:41Z","scope":"public","slug":"big-day","subsubtype":"","subtype":"","type":"post","version":31987},"node_metadata":{"n_key":"23297","n_urlkey":"301251","n_parent":"15162","n_path":"\/events\/ludum-dare\/38\/eine-kleine-insektmusik\/big-day","n_slug":"big-day","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11291","n_created":"1492902258","n_modified":"1492902401","n_version":"31987","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/eine-kleine-insektmusik\/big-day","text":"I can't believe it, but our proof of concept this morning worked, and we're going to be making a music-based game. It feels way above my head, but it's starting to come together. Time to crunch through asset making and fun making. And also adding a player character...","title":"Big day","wayback_source":[]}