{"author_link":"\/users\/magnusl","author_name":"MagnusL","author_uid":"magnusl","comments":[],"epoch":1492907655,"event":"LD38","format":"md","ldjam_node_id":23418,"likes":4,"metadata":{"p_key":"88708","p_author":"MagnusL","p_authorkey":"1010276","p_urlkey":"301341","p_title":"Planetary Escapade","p_cat":"LDJam ","p_event":"LD38","p_time":"1492907655","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1010276","us_name":"MagnusL","us_username":"magnusl","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":10276,"body":"**Done:**\n- Player Movement (walljumps, small vs large jumps, secret sauce that once was a bug but is now a feature)\n- first map (thinking i will make a second)\n- most of the art\n\n**TODO:**\n- bullets.\n- playtesting with another human.\n- moving saws.\n- crushers\nAt this rate, I should make it to the Compo :D\n\n\"Screenies or it didn't happen\"\n![Screenshot 2017-04-22 17:28:20.png](\/\/\/raw\/428\/2\/z\/3a.png)\n","comments":0,"created":"2017-04-23T00:30:04Z","files":[],"files-timestamp":0,"id":23418,"love":4,"love-timestamp":"2017-04-23T03:42:54Z","meta":[],"modified":"2017-04-23T03:42:54Z","name":"Planetary Escapade","node-timestamp":"2017-04-23T00:36:28Z","parent":19146,"parents":[1,5,9,9405,19146],"path":"\/events\/ludum-dare\/38\/have-a-bad-time-simulator\/planetary-escapade","published":"2017-04-23T00:34:15Z","scope":"public","slug":"planetary-escapade","subsubtype":"","subtype":"","type":"post","version":32354},"node_metadata":{"n_key":"23418","n_urlkey":"301341","n_parent":"19146","n_path":"\/events\/ludum-dare\/38\/have-a-bad-time-simulator\/planetary-escapade","n_slug":"planetary-escapade","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10276","n_created":"1492907404","n_modified":"1492918974","n_version":"32354","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/have-a-bad-time-simulator\/planetary-escapade","text":"**Done:**\n- Player Movement (walljumps, small vs large jumps, secret sauce that once was a bug but is now a feature)\n- first map (thinking i will make a second)\n- most of the art\n\n**TODO:**\n- bullets.\n- playtesting with another human.\n- moving saws.\n- crushers\nAt this rate, I should make it to the Compo :D\n\n\"Screenies or it didn't happen\"\n![Screenshot 2017-04-22 17:28:20.png](\/\/\/raw\/428\/2\/z\/3a.png)\n","title":"Planetary Escapade","wayback_source":[]}