{"author_link":"\/users\/martenscedric","author_name":"MartensCedric","author_uid":"martenscedric","comments":[],"epoch":1492912085,"event":"LD38","format":"md","ldjam_node_id":23525,"likes":5,"metadata":{"p_key":"88795","p_author":"MartensCedric","p_authorkey":"1005780","p_urlkey":"301432","p_title":"HexCity","p_cat":"LDJam ","p_event":"LD38","p_time":"1492912085","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1005780","us_name":"MartensCedric","us_username":"martenscedric","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":5780,"body":"# A challenging \"open puzzle\"\nI've finished my game, now I'll polish and maybe improve graphics. The game is very challenging for what it looks like and I'm pretty proud on that!\n\nThe goal of the game is to achieve the biggest amount of score (yes as simple as that).\n\nIn order to gain points you will need to build things like Mines, Wind turbines, Factories, Markets and Banks.\n\nTo build something on a tile you need to meet *all the building's requirement*.\n\nBuilding a house is a simple as having an adjacent farm.\n\nBut a bank will need a market, a worker (house), a mine (gold) and a wind turbine to be adjacent.\n\nBanks will give 5 of score, house and farms -1, etc...\n\nThere's also terrain tiles that influence score.\n\nGrass has no effect, water tiles can't be built on, forest tiles (the darker ones) multiply's the tile score by 2 and sand tiles multiply the tile's score by 0. So building something wealthy on certain tiles can be an advantage.\n\n\n![9b4e73852df0abd16858d7458d747314.png](\/\/\/raw\/496\/1\/z\/9a.png)","comments":0,"created":"2017-04-23T01:36:21Z","files":[],"files-timestamp":0,"id":23525,"love":5,"love-timestamp":"2017-04-23T03:35:09Z","meta":[],"modified":"2017-04-23T03:35:09Z","name":"HexCity","node-timestamp":"2017-04-23T01:48:05Z","parent":18375,"parents":[1,5,9,9405,18375],"path":"\/events\/ludum-dare\/38\/hexcity\/hexcity","published":"2017-04-23T01:48:05Z","scope":"public","slug":"hexcity","subsubtype":"","subtype":"","type":"post","version":32686},"node_metadata":{"n_key":"23525","n_urlkey":"301432","n_parent":"18375","n_path":"\/events\/ludum-dare\/38\/hexcity\/hexcity","n_slug":"hexcity","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"5780","n_created":"1492911381","n_modified":"1492918509","n_version":"32686","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/hexcity\/hexcity","text":"# A challenging \"open puzzle\"\nI've finished my game, now I'll polish and maybe improve graphics. The game is very challenging for what it looks like and I'm pretty proud on that!\n\nThe goal of the game is to achieve the biggest amount of score (yes as simple as that).\n\nIn order to gain points you will need to build things like Mines, Wind turbines, Factories, Markets and Banks.\n\nTo build something on a tile you need to meet *all the building's requirement*.\n\nBuilding a house is a simple as having an adjacent farm.\n\nBut a bank will need a market, a worker (house), a mine (gold) and a wind turbine to be adjacent.\n\nBanks will give 5 of score, house and farms -1, etc...\n\nThere's also terrain tiles that influence score.\n\nGrass has no effect, water tiles can't be built on, forest tiles (the darker ones) multiply's the tile score by 2 and sand tiles multiply the tile's score by 0. So building something wealthy on certain tiles can be an advantage.\n\n\n![9b4e73852df0abd16858d7458d747314.png](\/\/\/raw\/496\/1\/z\/9a.png)","title":"HexCity","wayback_source":[]}