{"author_link":"\/users\/interface","author_name":"interface","author_uid":"interface","comments":[],"epoch":1493574978,"event":"LD38","format":"md","ldjam_node_id":23755,"likes":3,"metadata":{"p_key":"88958","p_author":"interface","p_authorkey":"1001037","p_urlkey":"301610","p_title":"Small World Attackers!","p_cat":"LDJam ","p_event":"LD38","p_time":"1493574978","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1001037","us_name":"interface","us_username":"interface","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":4,"author":1037,"body":"It's not quite Space Invaders... get it? [Play Small World Attackers! here](https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-world-attackers)\n\n![Logo.png](\/\/\/raw\/d04\/z\/a1c.png)\n\nAnyway, what started out as a 3D-with-a-twist version of a Space Invaders clone (the twist being distinct first-person and third-person views) turned out in a more fun arcade game than I imagined. While working on adding the \"occasional space ship\" fly-by, I found the challenge of locating and shooting it more fun than the regular aliens. So, I made that the primary gameplay and moved the invaders to a \"classic mode\" option.\n\nThe interesting mechanic is really about the use of the swapping between views (TAB key).\n\n![SmallWorldAttackers.gif](\/\/\/raw\/d04\/z\/2922.gif)\n\n\nSo where in past Ludum Dares I went for more complex mechanics, I went for a simple clone type of game - but with more time to play test I found some interesting hidden gameplay. Overall I'm pretty pleased with the entry, mostly I just took a different route than usual and it worked fairly well I think. As usual some tweaking of point system and how fast things speed up and get more difficult could help. But if you play for a few minutes you should see the ramping up of difficulty fairly fast.\n\n[Enjoy and please leave a comment!](https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-world-attackers)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/38\/small-world-attackers\n","comments":0,"created":"2017-04-23T05:25:12Z","files":[],"files-timestamp":0,"id":23755,"love":3,"love-timestamp":"2017-08-01T01:50:28Z","meta":[],"modified":"2017-08-01T01:50:28Z","name":"Small World Attackers!","node-timestamp":"2017-04-30T17:56:18Z","parent":19289,"parents":[1,5,9,9405,19289],"path":"\/events\/ludum-dare\/38\/small-world-attackers\/small-world-attackers","published":"2017-04-30T17:56:18Z","scope":"public","slug":"small-world-attackers","subsubtype":"","subtype":"","type":"post","version":72283},"node_metadata":{"n_key":"23755","n_urlkey":"301610","n_parent":"19289","n_path":"\/events\/ludum-dare\/38\/small-world-attackers\/small-world-attackers","n_slug":"small-world-attackers","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1037","n_created":"1492925112","n_modified":"1501552228","n_version":"72283","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-world-attackers\/small-world-attackers","text":"It's not quite Space Invaders... get it? [Play Small World Attackers! here](https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-world-attackers)\n\n![Logo.png](\/\/\/raw\/d04\/z\/a1c.png)\n\nAnyway, what started out as a 3D-with-a-twist version of a Space Invaders clone (the twist being distinct first-person and third-person views) turned out in a more fun arcade game than I imagined. While working on adding the \"occasional space ship\" fly-by, I found the challenge of locating and shooting it more fun than the regular aliens. So, I made that the primary gameplay and moved the invaders to a \"classic mode\" option.\n\nThe interesting mechanic is really about the use of the swapping between views (TAB key).\n\n![SmallWorldAttackers.gif](\/\/\/raw\/d04\/z\/2922.gif)\n\n\nSo where in past Ludum Dares I went for more complex mechanics, I went for a simple clone type of game - but with more time to play test I found some interesting hidden gameplay. Overall I'm pretty pleased with the entry, mostly I just took a different route than usual and it worked fairly well I think. As usual some tweaking of point system and how fast things speed up and get more difficult could help. But if you play for a few minutes you should see the ramping up of difficulty fairly fast.\n\n[Enjoy and please leave a comment!](https:\/\/ldjam.com\/events\/ludum-dare\/38\/small-world-attackers)\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/38\/small-world-attackers\n","title":"Small World Attackers!","wayback_source":[]}