{"author_link":"\/users\/tddawson","author_name":"tddawson","author_uid":"tddawson","comments":[],"epoch":1492928225,"event":"LD38","format":"md","ldjam_node_id":23804,"likes":1,"metadata":{"p_key":"88989","p_author":"tddawson","p_authorkey":"1010008","p_urlkey":"301647","p_title":"Saturday Night Progress","p_cat":"LDJam ","p_event":"LD38","p_time":"1492928225","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1010008","us_name":"tddawson","us_username":"tddawson","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":10008,"body":"I've been tweaking some of the exact scoring mechanics to try to create an engaging, replay-able experience. I'm pleased with where I am now, but I'll definitely have my work cut out for me tomorrow to get a decent level of polish. I still have a couple more essential features before I attack my wish list.\n\nHere's a little teaser from a different part of the program. I look forward to sharing the rest of it tomorrow and am excited to see what everyone else has been working on! Good luck on the final stretch!\n\n![Screen Shot 2017-04-23 at 12.11.17 AM.png](\/\/\/raw\/817\/2\/z\/155.png)","comments":0,"created":"2017-04-23T06:12:47Z","files":[],"files-timestamp":0,"id":23804,"love":1,"love-timestamp":"2017-04-23T06:44:35Z","meta":[],"modified":"2017-04-23T06:44:35Z","name":"Saturday Night Progress","node-timestamp":"2017-04-23T06:17:05Z","parent":15425,"parents":[1,5,9,9405,15425],"path":"\/events\/ludum-dare\/38\/the-time-of-our-lives\/saturday-night-progress","published":"2017-04-23T06:17:05Z","scope":"public","slug":"saturday-night-progress","subsubtype":"","subtype":"","type":"post","version":33466},"node_metadata":{"n_key":"23804","n_urlkey":"301647","n_parent":"15425","n_path":"\/events\/ludum-dare\/38\/the-time-of-our-lives\/saturday-night-progress","n_slug":"saturday-night-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10008","n_created":"1492927967","n_modified":"1492929875","n_version":"33466","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/the-time-of-our-lives\/saturday-night-progress","text":"I've been tweaking some of the exact scoring mechanics to try to create an engaging, replay-able experience. I'm pleased with where I am now, but I'll definitely have my work cut out for me tomorrow to get a decent level of polish. I still have a couple more essential features before I attack my wish list.\n\nHere's a little teaser from a different part of the program. I look forward to sharing the rest of it tomorrow and am excited to see what everyone else has been working on! Good luck on the final stretch!\n\n![Screen Shot 2017-04-23 at 12.11.17 AM.png](\/\/\/raw\/817\/2\/z\/155.png)","title":"Saturday Night Progress","wayback_source":[]}