{"author_link":"\/users\/harry-alissavakis","author_name":"Harry Alissavakis","author_uid":"harry-alissavakis","comments":[],"epoch":1492941650,"event":"LD38","format":"md","ldjam_node_id":24086,"likes":0,"metadata":{"p_key":"89179","p_author":"Harry Alissavakis","p_authorkey":"1011986","p_urlkey":"301863","p_title":"Good morning!","p_cat":"LDJam ","p_event":"LD38","p_time":"1492941650","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1011986","us_name":"Harry Alissavakis","us_username":"harry-alissavakis","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":4,"author":11986,"body":"I've had a hard time waking up, but I'm here, I finished Leucos music and most sfx (though I can probably get away without making any more). I think that the music falls in the category of \"programmer art\" but at least it's not silent :P\nNow I'll work on some more pickups, maybe add another type of enemy and then work on \"content\". I could probably make it spawn enemies infinitely instead of having ready waves. We'll see, less than 15 hours to go!","comments":0,"created":"2017-04-23T09:58:22Z","files":[],"files-timestamp":0,"id":24086,"love":0,"meta":[],"modified":"2017-04-23T10:00:50Z","name":"Good morning!","node-timestamp":"2017-04-23T10:00:50Z","parent":19962,"parents":[1,5,9,9405,19962],"path":"\/events\/ludum-dare\/38\/leucos\/good-morning","published":"2017-04-23T10:00:50Z","scope":"public","slug":"good-morning","subsubtype":"","subtype":"","type":"post","version":34238},"node_metadata":{"n_key":"24086","n_urlkey":"301863","n_parent":"19962","n_path":"\/events\/ludum-dare\/38\/leucos\/good-morning","n_slug":"good-morning","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11986","n_created":"1492941502","n_modified":"1492941650","n_version":"34238","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/leucos\/good-morning","text":"I've had a hard time waking up, but I'm here, I finished Leucos music and most sfx (though I can probably get away without making any more). I think that the music falls in the category of \"programmer art\" but at least it's not silent :P\nNow I'll work on some more pickups, maybe add another type of enemy and then work on \"content\". I could probably make it spawn enemies infinitely instead of having ready waves. We'll see, less than 15 hours to go!","title":"Good morning!","wayback_source":[]}