{"author_link":"\/users\/idid","author_name":"IDid","author_uid":"idid","comments":[],"epoch":1492945660,"event":"LD38","format":"md","ldjam_node_id":24171,"likes":0,"metadata":{"p_key":"89230","p_author":"IDid","p_authorkey":"1000909","p_urlkey":"301921","p_title":"Progress - Now with creepy-looking NPCs!","p_cat":"LDJam ","p_event":"LD38","p_time":"1492945660","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1000909","us_name":"IDid","us_username":"idid","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":909,"body":"Well, *one* creepy looking NPC.\n![ScreenCap1.png](\/\/\/raw\/d83\/z\/249.png)\nI had a custom engine but I realised it clearly wasn't ready so switched to my backup plan of Unity instead.","comments":0,"created":"2017-04-23T10:59:57Z","files":[],"files-timestamp":0,"id":24171,"love":0,"meta":[],"modified":"2017-04-23T11:07:40Z","name":"Progress - Now with creepy-looking NPCs!","node-timestamp":"2017-04-23T11:07:40Z","parent":15617,"parents":[1,5,9,9405,15617],"path":"\/events\/ludum-dare\/38\/insula-umbrarum\/progress-now-with-creepy-looking-npcs","published":"2017-04-23T11:07:40Z","scope":"public","slug":"progress-now-with-creepy-looking-npcs","subsubtype":"","subtype":"","type":"post","version":34485},"node_metadata":{"n_key":"24171","n_urlkey":"301921","n_parent":"15617","n_path":"\/events\/ludum-dare\/38\/insula-umbrarum\/progress-now-with-creepy-looking-npcs","n_slug":"progress-now-with-creepy-looking","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"909","n_created":"1492945197","n_modified":"1492945660","n_version":"34485","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/insula-umbrarum\/progress-now-with-creepy-looking-npcs","text":"Well, *one* creepy looking NPC.\n![ScreenCap1.png](\/\/\/raw\/d83\/z\/249.png)\nI had a custom engine but I realised it clearly wasn't ready so switched to my backup plan of Unity instead.","title":"Progress - Now with creepy-looking NPCs!","wayback_source":[]}