{"author_name":"BloodJohn","cat":"LD #35","comments":[],"epoch":1460208540,"likes":2,"metadata":{"p_key":"8941","p_author":"BloodJohn","p_authorkey":"26449","p_urlkey":"44153","p_title":"I\u2019m in!","p_cat":"LD #35","p_event":"LD35","p_time":"1460208540","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"26449","us_name":"BloodJohn","us_username":"\/author\/bloodjohn\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>This time I plan to make something in 3D. Only bricks and rendering.<br \/>\n And Unity 5.4 of course. If I&#8217;m lucky, I can after the ld35 to tie to prototype in-house Shader.<br \/>\n Last time I focused on the limited resources and bind to the season (HNY).<br \/>\n I had to put the resulting game until the autumn &#8211; HNY ceased to be relevant.<\/p>\n <p>I still want to experiment with mobile interfaces (which differ from the mouse and keyboard).<\/p>\n <p>Let your ideas will be really cool. And don&#8217;t forget to make a tutorial. \ud83d\ude09<\/p>","time":"April 9th, 2016 8:29 am","title":"I\u2019m in!"}