{"author_link":"\/users\/geekmasterk","author_name":"GeekmasterK","author_uid":"geekmasterk","comments":[],"epoch":1492960761,"event":"LD38","format":"md","ldjam_node_id":24518,"likes":1,"metadata":{"p_key":"89451","p_author":"GeekmasterK","p_authorkey":"1009311","p_urlkey":"302164","p_title":"I have a working prototype!","p_cat":"LDJam ","p_event":"LD38","p_time":"1492960761","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1009311","us_name":"GeekmasterK","us_username":"geekmasterk","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":9311,"body":"I have something playable now in terms of one level. It would have been done sooner, if it weren't for a really easy to miss bug that plagued me for two hours yesterday. Glad I fixed it, because it was game-breaking. I currently have a win condition set up. All it's missing is a title screen and a Game Over screen. I would show some gameplay footage if I had the means to do screen capture. Didn't install the software for that ahead of time. I'll have it next time, though. For now, have a screenshot:\n\n![Cell game screenshot.png](\/\/\/raw\/f54\/2\/z\/335.png)\n\nThe gray blob is the player, a white blood cell. The red and blue things are germs inside the body. Your goal is to use randomly-spawned colored pills to power up and kill germs of the same color by eating them. You take damage if you're the wrong color or if you're gray. Pills have a time limit on how long they stay active. Today, I'm going to get a title and Game Over screen working, as well as add some additional visual effects, sound, and maybe a biological hazard that you can't kill, but need to avoid if it shows up. Feeling good about this so far!","comments":0,"created":"2017-04-23T15:07:16Z","files":[],"files-timestamp":0,"id":24518,"love":1,"love-timestamp":"2017-04-23T15:30:31Z","meta":[],"modified":"2017-04-23T15:30:31Z","name":"I have a working prototype!","node-timestamp":"2017-04-23T15:19:21Z","parent":15429,"parents":[1,5,9,9405,15429],"path":"\/events\/ludum-dare\/38\/cell\/i-have-a-working-prototype","published":"2017-04-23T15:19:21Z","scope":"public","slug":"i-have-a-working-prototype","subsubtype":"","subtype":"","type":"post","version":35569},"node_metadata":{"n_key":"24518","n_urlkey":"302164","n_parent":"15429","n_path":"\/events\/ludum-dare\/38\/cell\/i-have-a-working-prototype","n_slug":"i-have-a-working-prototype","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9311","n_created":"1492960036","n_modified":"1492961431","n_version":"35569","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/cell\/i-have-a-working-prototype","text":"I have something playable now in terms of one level. It would have been done sooner, if it weren't for a really easy to miss bug that plagued me for two hours yesterday. Glad I fixed it, because it was game-breaking. I currently have a win condition set up. All it's missing is a title screen and a Game Over screen. I would show some gameplay footage if I had the means to do screen capture. Didn't install the software for that ahead of time. I'll have it next time, though. For now, have a screenshot:\n\n![Cell game screenshot.png](\/\/\/raw\/f54\/2\/z\/335.png)\n\nThe gray blob is the player, a white blood cell. The red and blue things are germs inside the body. Your goal is to use randomly-spawned colored pills to power up and kill germs of the same color by eating them. You take damage if you're the wrong color or if you're gray. Pills have a time limit on how long they stay active. Today, I'm going to get a title and Game Over screen working, as well as add some additional visual effects, sound, and maybe a biological hazard that you can't kill, but need to avoid if it shows up. Feeling good about this so far!","title":"I have a working prototype!","wayback_source":[]}