{"author_link":"\/users\/h4kor","author_name":"H4kor","author_uid":"h4kor","comments":[],"epoch":1492974322,"event":"LD38","format":"md","ldjam_node_id":24601,"likes":0,"metadata":{"p_key":"89498","p_author":"H4kor","p_authorkey":"1013711","p_urlkey":"302217","p_title":"Progress","p_cat":"LDJam ","p_event":"LD38","p_time":"1492974322","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1013711","us_name":"H4kor","us_username":"h4kor","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":1,"author":13711,"body":"Got a lot of polishing done and all the required game-play is in place. Added sound effects and music and some details, such as a completely meaningless day\/night cycle. The game is an a publishable state and I'm happy with it :blush:. At the moment I'm too lazy to add additional features as it would involve a lot of refactoring :tired_face: and feel like publishing to get it over with. On the other hand tomorrow I still have a whole day left to think about improvement.\n\nIf I hadn't used sound assets and the Godot Engine I would submit the game now to Compo.","comments":1,"comments-timestamp":"2017-04-23T19:12:56Z","created":"2017-04-23T15:56:53Z","files":[],"files-timestamp":0,"id":24601,"love":0,"meta":[],"modified":"2017-04-23T19:12:56Z","name":"Progress","node-timestamp":"2017-04-23T19:09:02Z","parent":20780,"parents":[1,5,9,9405,20780],"path":"\/events\/ludum-dare\/38\/little-sky-farm\/progress","published":"2017-04-23T19:05:22Z","scope":"public","slug":"progress","subsubtype":"","subtype":"","type":"post","version":36919},"node_metadata":{"n_key":"24601","n_urlkey":"302217","n_parent":"20780","n_path":"\/events\/ludum-dare\/38\/little-sky-farm\/progress","n_slug":"progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"13711","n_created":"1492963013","n_modified":"1492974776","n_version":"36919","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/little-sky-farm\/progress","text":"Got a lot of polishing done and all the required game-play is in place. Added sound effects and music and some details, such as a completely meaningless day\/night cycle. The game is an a publishable state and I'm happy with it :blush:. At the moment I'm too lazy to add additional features as it would involve a lot of refactoring :tired_face: and feel like publishing to get it over with. On the other hand tomorrow I still have a whole day left to think about improvement.\n\nIf I hadn't used sound assets and the Godot Engine I would submit the game now to Compo.","title":"Progress","wayback_source":[]}