{"author_name":"ShuddaHaddaLottaFun","cat":"LD #37","comments":[{"author_name":"TerraCottaFrog","time":"December 19, 2016 11:09 am","epoch":1482163740,"text":"If you changed the controls, you should release the game separately.","spam":"N"},{"author_name":"Cerno_b","time":"December 19, 2016 1:39 pm","epoch":1482172740,"text":"I find it difficult to say what is too much change and what is allowed. In my entry, I fixed some hitbox issues which in turn made it necessary to do some adjustments to the damage values, so I felt that it may be getting close to the threshold of what was allowed, but since I didn&#8217;t add anything fundamental, I felt I was on the safe side.","spam":"N"}],"epoch":1482163080,"likes":1,"metadata":{"p_key":"895","p_author":"ShuddaHaddaLottaFun","p_authorkey":"504378","p_urlkey":"35742","p_title":"The One About the Update","p_cat":"LD #37","p_event":"LD37","p_time":"1482163080","p_likes":"1","p_comments":"2","p_status":"UPD5","us_key":"504378","us_name":"ShuddaHaddaLottaFun","us_username":"ShuddaHaddaLottaFun","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Hello All,<\/p>\n <p>We just posted an update to our game <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=20984\">Shadow Fencer Theatre<\/a>, our final update before moving on to Post-Jam stuff (assuming no more bugs). \u00a0We listened to feedback and realized that the controls were not very intuitive, and people were getting stuck. \u00a0So, in this update we added vertical movement to the swords, as well as an in-game control list for those who don&#8217;t like to read the text below the screen.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=20984\" rel=\"attachment wp-att-601551\"><img class=\"aligncenter wp-image-601551 size-large\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/controls-550x313.jpg\" alt=\"controls\" width=\"550\" height=\"313\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/controls-300x171.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/controls-768x438.jpg 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/controls-550x313.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/controls.jpg 953w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>We hope people do not feel that this update is outside of the scope of a jam update. \u00a0We felt that if people were having difficulties playing, we needed to address it before moving on. \u00a0Like, it&#8217;s still way janky, but it&#8217;s better. \u00a0We have a patch notes section on our page, which shows what we have done, with a note on the patch notes stating we want you to rate us how you feel we should be rated. \u00a0Meaning, if you don&#8217;t like the control change, then just play the game only moving the sword left and right.<\/p>\n <p>We have lots of ideas for continuing post jam, and will post a bit more here. until then, check out our game.<\/p>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=20984\" rel=\"attachment wp-att-597993\"><img class=\"aligncenter size-medium wp-image-597993\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/CoverImage-300x169.png\" alt=\"CoverImage\" width=\"300\" height=\"169\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/CoverImage-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/CoverImage.png 444w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"December 19th, 2016 10:58 am","title":"The One About the Update"}