{"author_link":"\/users\/nander","author_name":"nander","author_uid":"nander","comments":[],"epoch":1492966060,"event":"LD38","format":"md","ldjam_node_id":24668,"likes":1,"metadata":{"p_key":"89535","p_author":"nander","p_authorkey":"1000436","p_urlkey":"302258","p_title":"Done with my game [The Lonely Captain]","p_cat":"LDJam ","p_event":"LD38","p_time":"1492966060","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1000436","us_name":"nander","us_username":"nander","event_start":"1492732800","event_key":"69","event_name":"LD 38"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD38","removed_author":false},"_superparent":9405,"_trust":2,"author":436,"body":"36 hours after me reading the theme, my game is done. \n\nIt's a small game in which you steer a vessel based on sonar data. The game is mostly about enjoying the story and the mood though.\n![screenshot.PNG](\/\/\/raw\/4b1\/z\/3a5.png)\n\nThis game was my first ever Compo entry, before this I only did the Jam, with a team of friends. The biggest challenge to me was sound design, because I designed my game around having minimal art.\n\nI in the end decided to go for a sound design that may not be the nicest to listen to, but that does the theme of the game really well; I use a single low bass drone note, with, on top of that, notes based on the sonar of the ship. To keep it listenable, I decided to keep all the sonar notes within a scale.\n\nIn the end I'm quite happy with the result, and actually finish with some time left.\n\n","comments":0,"created":"2017-04-23T16:41:09Z","files":[],"files-timestamp":0,"id":24668,"love":1,"love-timestamp":"2017-04-23T16:49:56Z","meta":[],"modified":"2017-04-23T16:49:56Z","name":"Done with my game [The Lonely Captain]","node-timestamp":"2017-04-23T16:47:40Z","parent":21441,"parents":[1,5,9,9405,21441],"path":"\/events\/ludum-dare\/38\/the-lonely-captain\/done-with-my-game-the-lonely-captain","published":"2017-04-23T16:47:40Z","scope":"public","slug":"done-with-my-game-the-lonely-captain","subsubtype":"","subtype":"","type":"post","version":36016},"node_metadata":{"n_key":"24668","n_urlkey":"302258","n_parent":"21441","n_path":"\/events\/ludum-dare\/38\/the-lonely-captain\/done-with-my-game-the-lonely-captain","n_slug":"done-with-my-game-the-lonely-cap","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"436","n_created":"1492965669","n_modified":"1492966196","n_version":"36016","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/38\/the-lonely-captain\/done-with-my-game-the-lonely-captain","text":"36 hours after me reading the theme, my game is done. \n\nIt's a small game in which you steer a vessel based on sonar data. The game is mostly about enjoying the story and the mood though.\n![screenshot.PNG](\/\/\/raw\/4b1\/z\/3a5.png)\n\nThis game was my first ever Compo entry, before this I only did the Jam, with a team of friends. The biggest challenge to me was sound design, because I designed my game around having minimal art.\n\nI in the end decided to go for a sound design that may not be the nicest to listen to, but that does the theme of the game really well; I use a single low bass drone note, with, on top of that, notes based on the sonar of the ship. To keep it listenable, I decided to keep all the sonar notes within a scale.\n\nIn the end I'm quite happy with the result, and actually finish with some time left.\n\n","title":"Done with my game [The Lonely Captain]","wayback_source":[]}