{"author_name":"rjhelms","cat":"LD #35","comments":[],"epoch":1460131200,"likes":0,"metadata":{"p_key":"8957","p_author":"rjhelms","p_authorkey":"39055","p_urlkey":"44169","p_title":"I\u2019m in for LD35!","p_cat":"LD #35","p_event":"LD35","p_time":"1460131200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"39055","us_name":"rjhelms","us_username":"\/author\/rjhelms\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>I was on the fence about it for the longest time, as I&#8217;m going to be out of town and arriving home <em>very<\/em> late on the Friday of Ludum Dare weekend, but I just can&#8217;t bring myself to sit Ludum Dare 35 out <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=39055\">after the last one went so well<\/a>.<\/p>\n <p>My tools:<\/p>\n <ul>\n <li>Unity 5 with Visual Studio,<\/li>\n <li>Photoshop for graphics,<\/li>\n <li><a href=\"http:\/\/sfbgames.com\/chiptone\/\">ChipTone<\/a>\u00a0for sound effects,<\/li>\n <li>REAPER and my iPad for music,<\/li>\n <li>and AutoTileGen is always on call, but I haven&#8217;t used it for an LD entry yet.<\/li>\n <\/ul>\n <p>My standard disclaimer about reusing code from previous entries applies &#8211; in particular, my <a href=\"https:\/\/github.com\/rjhelms\/LD34-XtremeCropDuster\/blob\/master\/Assets\/Scripts\/LevelLoader.cs\">level loader<\/a>\u00a0may finally be clean enough to just snag whole hog. I also keep\u00a0<a href=\"http:\/\/arongranberg.com\/astar\/\">Aron Granberg&#8217;s A* library<\/a>\u00a0close at hand as it&#8217;s served me well.<\/p>\n <p>Let&#8217;s do this!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld35\/\" rel=\"tag\">LD35<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"April 8th, 2016 11:00 am","title":"I\u2019m in for LD35!"}